s&box games list

s&box games list and player count.

Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.

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games
1.8k
playing now
170
24h player peak
202-13
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25
BATTLEDRAFT thumbnail
BATTLEDRAFT khamitech.battledraft

Tactical military first-person shooter with a separate class system and zombie survival.

0playing now24h peak 0
+0 24h
174favorites
77upvotes
53%Terry score
27
MineS&weeper thumbnail
MineS&weeper mostudio.sweeper_otso

Multiplayer Minesweeper with Custom Flags and Movement. Clear Boards >.<, Explode Everybody o.0, Beat Records and Have Fun!

0playing now24h peak 2
+0 24h
136favorites
102upvotes
80%Terry score
29
Piano Hero thumbnail
Piano Hero centuria.pianohero

Master the rhythm in Piano Hero — hit every note, build combos, and become the ultimate keyboard legend!

0playing now24h peak 1
+0 24h
122favorites
70upvotes
85%Terry score
35
Movement thumbnail
Movement occlude.movement

Time based movement game featuring bunny hopping and rocket jumping!

0playing now24h peak 1
+0 24h
75favorites
57upvotes
64%Terry score
36
Breakout thumbnail
Breakout facepunch.breakout

Bounce, break, repeat. Clear the bricks, chase the high score, don't drop the ball.

0playing now24h peak 1
+0 24h
74favorites
87upvotes
88%Terry score
37
Veneficus thumbnail
Veneficus turnbackstudios.veneficus-game

Use movement abilities to traverse the world as free and as fast as you'd like while defeating enemies and finding secrets.

0playing now24h peak 0
+0 24h
69favorites
106upvotes
55%Terry score
38
Spleef thumbnail
Spleef clearlyy.spleef

The Classic Spleef Gamemode. Try to break blocks beneath your oppenents to make them fall and be the last one standing.

0playing now24h peak 0
+0 24h
69favorites
31upvotes
72%Terry score
45
Slay Ball thumbnail
Slay Ball xteam.slayball

Multiplayer ball arena. Deflect the ball at your opponents, last one standing wins!

0playing now24h peak 0
+0 24h
60favorites
25upvotes
54%Terry score

s&box games list and player count

What are s&box games?

s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.

The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.

s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.

Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.

Reading the games list

Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.

If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.