A multiplayer tower defense game where you and your friends strategize to defend against waves of cubes by placing towers
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 1.8k
- playing now
- 191
- 24h player peak
- 215-7
the Memorps are replicating...
Pull items to gain energy and get stronger while doing curls.
Explore the world collecting offerings to the Big Marble! Your Faith will be rewarded - unlock new powers and transcend.
Meticulously inspect documents, race against the clock, follow the rules and navigate decisions to shape your life.
Drop cute fruits into a jar, merge matching pairs, and chase a high score before it overflows.
PissWorld is a hardcore survival and colony management game where every decision matters.
War tycoon, create your own clone army and take over the world
A fast paced versus shooter. Battle with or against friends/bots, and earn in-game cash.
Play as an AI with a single goal: make paperclips. Watch simple systems evolve into complex, unintended consequences.
A retro dungeon crawler made of voxels with a 2.5D "Doom like" art style
Aftéra Roleplay Francais, un "DarkRP" like avec armes, map, voitures customs
Play as an alcoholic monkey and smash dynamic terrain to collect gold and meet your quota!
Train your aim while recreating classical piano pieces with each shot physically playing the keys of the piece.
Bhop (Bunny Hop) is a movement technique in games that allows players to gain speed by jumping continuously.
Classic air hockey. Two paddles, one puck, fast reflexes, zero nonsense.
Golf Split is a multiplayer speedrun minigolf game. [This project is currently in development and available in early access.]
Talk, bluff, accuse, survive. Traitors hide in plain sight, and every vote can change everything.
Your base is your fortress. Your bed is your life. Welcome to Bedwars!
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.