s&box games list

s&box games list and player count.

Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.

games
1.6k
playing now
368
24h player peak
498
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196
kakatikovillage thumbnail
kakatikovillage crazygamer16.kakatikovillage Play

this is my first game i made it have 4 videos that repeat and voice and text and it also mutiplayer e to grab ball

+0 24h
0players24h peak 0
16favorites
28upvotes
69%Terry score
198
Lucky Case BOX thumbnail
Lucky Case BOX humantarsier4200.lcb Play

Lucky Case BOX is a multiplayer case-opening experience packed with luck zones, mini-games, and rare rewards. Open cases

+0 24h
0players24h peak 1
16favorites
13upvotes
35%Terry score
204
Aeon Chess thumbnail
Aeon Chess nbf.aeonchess Play

Aeon Chess brings the deep strategy of classical chess into a fully immersive, three-dimensional environment.

+0 24h
0players24h peak 0
14favorites
14upvotes
84%Terry score
205
Archaeius thumbnail
Archaeius subversion.archaeius Play

A multiplayer MMO-RPG, designed around gathering resources, defeating enemies, levelling skills and exploring the world.

+0 24h
0players24h peak 1
14favorites
11upvotes
48%Terry score
206
Sumo Marble thumbnail
Sumo Marble gonjo.sumomarble Play

Sumo marble is PvP game where players need to push each other off the tower, Last standing player is the winner.

+0 24h
0players24h peak 0
14favorites
9upvotes
77%Terry score
207
SHOVE thumbnail
SHOVE seiko.seikoshove Play

🏆 "SHOVE" — A Physics Party Brawler, Last player standing on the platform wins. Garry's Mod meets Fall Guys!

+0 24h
0players24h peak 0
14favorites
8upvotes
31%Terry score
215
BeanBoy Runners thumbnail
BeanBoy Runners shroozygames.beanboy_runners Play

BeanBoy Runners is a fast-paced 2.5D runner game where players race to the end, using powerUps and skill to beat the competition

+0 24h
0players24h peak 0
12favorites
16upvotes
17%Terry score

Player activity history

24h range · hourly peaks

s&box games list and player count

What are s&box games?

s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.

The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.

s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.

Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.

Reading the games list

Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.

If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.