A puzzle game about recreating images with limited tools.
s&box games
Games being played now.
A live index of public s&box games being played right now.
- games
- 1.7k
- playing now
- 314
- 24h player peak
- 346
Being trapped in a flood
Shatter massive crystal monoliths and build a mining empire in this high-impact multiplayer incremental experience.
NeonSwarm is a fast-paced neon arena survivor game where you fight through waves of glowing enemies, collect XP, choose upgrades
Shooting UP is a vertical climbing game where your only way up is weapon recoil.
Run a dirty side hustle, launder your earnings, and gamble your soul at the Crime Lounge.
Ever wanted to be a border officer or a daring smuggler? Now you can! (BETA)
Stack crates, fight the wind, and keep your tower from collapsing in fast, chaotic environment. Push for the highest leaderboard
This is rater193's take on the DarkRP gamemode
NightTime Deathmatch
Super Epic Football Game
Defend your moon with guns and knowledge
You are a Lead Energy Technician, which is a fancy way of saying your job is to watch progress bars fill up.
Work together to get the timer to hit 0!
GravityTowerThis project is a moving target. I’m pushing updates every single day, so the physics, the cubes, and the chaos you
Ditch the rod, bring the knuckles. In Fish or Fist?
About s&box games
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
This page tracks public s&box game packages and sorts them by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Why people make s&box games
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
The list is not a ranking of quality. A new game can move quickly because a few people discovered it. An older game can stay relevant because players keep returning. The useful part is the pattern: which games are active now, which ones are gaining attention, and which ones have built up a base over time.