Simple area for creativity and physics fun. Minecraft lacks physics, so I made this game.
s&box games
Games being played now.
A live index of public s&box games being played right now.
- games
- 1.7k
- playing now
- 449
- 24h player peak
- 497
Master high-speed web swinging through a sprawling city, chaining stylish aerial tricks, racing rivals, and dominate city
a chaotic physics-based climbing game where you copy and stack props to get through a mysterious facility.
Destruction Derby is a gamemode where you crash cars until you are the last one standing
Try to escape the backroom by defeating Michael Jackson—will you manage to get out? (Alpha)
🚨 NEW ONLINE 1v1 & 1v1v1 MODES! 🕹️ Claw Prize Hunter: The Ultimate Arcade Experience!
Now working! SCP-173 / Weeping Angels. Now Multiplayer!
The best football game of all time, even your mom is jealous
First ever game -> Idle/incremental game with per planet system and economic with 3D rendered solar system
No summary provided.
S&Box casino simulator, 20+ RNG based singleplayer & multiplayer games. Initial release, expect bugs.
A hardcore multiplayer survival minigame where only the last player standing escapes the inferno.
A anime gamemode , for manga rp like demon slaye , frieren and other
Challenge your friends in Obby Parkour with power ups!!!
Paint the ground, steal enemy territory, shoot to eliminate. Most coverage wins.
an casino / party minigames game
MUST ENABLE AUDIO TO PLAY! Please submit any issues!
The high-stakes realtime trading floor for s&box. Scale your portfolio from zero to whale status, or go broke trying.
One player becomes an invisible, powerful hunter. The rest must fight to stay alive. Inspired by games like the Hidden!
A "pass-it-on" style word challenge bomb game
A game about becoming rich by selling mushrooms
Player activity history
About s&box games
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
This page tracks public s&box game packages and sorts them by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Why people make s&box games
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
The list is not a ranking of quality. A new game can move quickly because a few people discovered it. An older game can stay relevant because players keep returning. The useful part is the pattern: which games are active now, which ones are gaining attention, and which ones have built up a base over time.