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[Playtest] Vyralk Clicker

sandnoobs.vyralkclicker

Mine, upgrade, and dominate the ecosystem in this minimalist crypto-clicker. Join the beta now.

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About

Welcome to the early days of Vyralk Clicker.


Dive into a minimalist crypto-clicker experience. Your objective is simple: mine, accumulate, and dominate the market by collecting Vyralk, the ultimate digital currency.


Current Features (Beta v0.9.2):

Simple Mining: Click to generate your first Vyralk.
Strategic Growth: 8 main upgrades and 4 sub-upgrades.
Active Development: A lightweight and fast-paced experience designed for those who love watching numbers grow.


What’s next?

The game is currently in active Playtest. We are continuously fine-tuning the balance and adding new features based on player feedback.


Join us now, start mining, and help shape the future of Vyralk Clicker!

Player history

90d tracked in 1y range · weekly averages

Updates

3 updates
Version 0.9.2 UI/UX & LeaderBoard Update New Navigation Bar 11 changes

Added

  • New Navigation Bar
  • Global Leaderboard (Ranking based on All-Time Earnings (starts v0.9.2))
  • Sleeper Botnet (new module)
  • Audio (Added background music + 4 new SFX)

Improved

  • UI/UX Overhaul
  • Code Refactoring

Fixed

  • Click Registration
  • Visual Glitches

Removed

  • Legacy Menu
  • Unstable Code

Known issues

  • Leaderboard Data
Version 0.9.1 Rework & reset Gain multiplier upgrades (replacing the old sub-upgrade system) 15 changes

Added

  • Gain multiplier upgrades (replacing the old sub-upgrade system)
  • Upgrade panel now accessible from the start
  • Reworked progression structure

Improved

  • Overall progression speed
  • Upgrade balance and scaling
  • System clarity and upgrade hierarchy
  • Long-term stability of progression

Fixed

  • Balance issues caused by duplicated upgrade structures
  • Structural inconsistencies between main upgrades and sub-upgrades
  • Potential progression conflict

Removed

  • Old sub-upgrade system
  • Requirement to max CPU Boost and Mining Bot to unlock the secondary panel
  • Legacy upgrade limitations

Known issues

  • Minor balancing adjustments may be required after release
  • Some values may be tweaked based on player feedback
Version 0.9 Release 3 Upgrades 6 changes

Added

  • 3 Upgrades
  • 6 subupgrades (Unlocks after reaching max level on 2 specific upgrades)
  • Countdown to update
  • Toggleable panel

Fixed

  • Icons now displaying

Known issues

  • UI/UX (Work In Progress)