s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 1.8k
- playing now
- 119
- 24h player peak
- 215+1
A polished singleplayer Sudoku experience featuring multiple variants, beautiful board themes and relaxing music.
Try to replicate the clones on the big screen and get as many as possible. A fun arcade game where you need to dress up clones.
Capture Le Boxita is a multiplayer game where you try to push other players or boxes into alien beams and get rich!
Fly through pipes with your citizen character!
Reach the top in minimum jumps. Every day a new map a new leaderboard.
Stack powerful Relics, survive increasingly chaotic boards, and chase your best run.
Build your base, destroy other bases with cannons, explosives and creativity.
Collect loot, chop trees, build a trophy base, merge items, and earn money with up to 4 players.
watch the block fall and guess how many points you would have earned
No summary provided.
a fast-paced aquarium sim for s&box where you build a thriving underwater economy while surviving escalating chaos.
JunkGame000002. Click, jump and try to get the best score. The game was created as continuation of the s&box engine's study.
Legacy Rusted is like Rust Legacy.
Never-before-seen concept of... shooting bubbles. Is it a "typical bubble shooter"? Yes. Is it going to win Game of the Year? No
Slay all zombies and upgrade your weapons to survive endless waves of the undead. Get stronger, move faster, and become unstoppa
Social Casino is built for players who want a chilled casino experience without taking things too seriously.
Test your skill in Sudoku
A fast-paced multiplayer mini-game where players race across pairs of tiles — but only one is safe.
Build a tower and don't make mistakes, let's see how high you can go.
Press Button Buy Upgrades!
A completely normal button. Definitely nothing bad happens when you press it. Probably.
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.