s&box games list

s&box games list and player count.

Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.

games
1.6k
playing now
470
24h player peak
518
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55
Aim Box thumbnail
Aim Box trinit.aim_box Play

Pure aim training with global leaderboards across three modes — flicks, reflexes, and precision.

+0 24h
0players24h peak 0
5favorites
4upvotes
18%Terry score
58
Aimlock thumbnail
Aimlock cdone.aimlock Play

Sharpen your flicks across multiple arenas and compete on global leaderboards to find out exactly where you rank

+0 24h
0players24h peak 0
4favorites
4upvotes
60%Terry score
61
NeonSwarm thumbnail
NeonSwarm spidesgames.neonswarm Play

NeonSwarm is a fast-paced neon arena survivor game where you fight through waves of glowing enemies, collect XP, choose upgrades

+0 24h
0players24h peak 0
4favorites
3upvotes
36%Terry score
62
Crate Mayhem thumbnail
Crate Mayhem iec.stackstorm Play

Stack crates, fight the wind, and keep your tower from collapsing in fast, chaotic environment. Push for the highest leaderboard

+0 24h
0players24h peak 0
4favorites
2upvotes
8%Terry score
65
Gift&Hunter thumbnail
Gift&Hunter giftgifthub.gift_hunter Play

Open cases, win exclusive Telegram gifts, and test your luck! Every case holds a surprise — from rare collectibles to legendary

+0 24h
0players24h peak 0
2favorites
2upvotes
9%Terry score
67
Idle Clicker thumbnail
Idle Clicker levro.idleclicker Play

Idle Clicker is an addictive incremental clicker game where click brings you closer to massive profits and endless progress

+0 24h
0players24h peak 1
1favorites
6upvotes
20%Terry score
72
KillFeed thumbnail
KillFeed m00ut.alphatps Play

KillFeed Non-stop TPS Deathmatch. No lobby. No waiting. Just kills. Drop into the pit, rack up kills, climb the leaderboard. Kil

+0 24h
0players24h peak 0
1favorites
2upvotes
10%Terry score

Player activity history

24h range · hourly peaks

s&box games list and player count

What are s&box games?

s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.

The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.

s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.

Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.

Reading the games list

Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.

If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.