Use movement abilities to traverse the world as free and as fast as you'd like while defeating enemies and finding secrets.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 448
- 24h player peak
- 518
WIP, join discord for playtest access.
Save the world from an unrelenting onslaught of monsters!
Random Events. Free S&BOX Skins. 6+ Weapons. Dynamic shooter. Case Simulator
Roguelike game
A target, a fist, and the knowledge that somewhere behind you, someone has your name.
Laser Tag in a dark arena. Casual fun for now.
An online Backrooms survival extraction where players loot, fight, evade entities, and extract alive with everything to lose.
A boss fight in the style of Dark Souls.
You know it. And you love it. Take your rocket launcher and shoot under your feet to reach maximum speed!
Test your timing and reflexes in a high-speed gauntlet where spinning beams speed up forever until only the last Terry remains!
action cars raceing roleplay rp shooter vehicles fising taxi drive battleroyale gmod tits lonepine dxrp
The only working shooter on s&box. And it's just getting started. BLOCKOUT is a team deathmatch TPS (up to 4v4)
Its all about consuming, growing, and evolving.
Climb the leaderboards in an action-packed counterfeit money printing tycoon. The streets don't sleep in Mafia Street.
Slakker, the best movement-based, arena-type, grappling unboxing simulator with playtime rewards on SBOX! earn free skins!!!
Rendition of the classic multiplayer snake game in s&box
A dueling movement shooter based around cards!
Deflect or fall! Face friends in a chaotic arena of pure reflexes. Block the ball, customize your bat & be the last one standing
A game where you are alone. Your obejective is simple - race against time, collect all coins and reach the top!
Serveur RP Multijoueur Français S&box. Univers DarkRP avec Economie réelle, Métiers exclusifs et Expérience Immersive
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.