The space station is falling apart, and there aren't enough escape pods for everyone.Beta Test
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 361
- 24h player peak
- 498
Dribble sky-high in this endless basketball adventure
The multiplayer arena shooter where you destroy your enemies, upgrade your build, and rise to the top!
The host have to press Space to start the game or restart the round.
Drop bombs, kick chaos, and be the last citizen standing in this fast top-down arena brawler.
Click your life away and get GOOOOOOOOLD your fingers may hurt.. BUT HEY its GOOOOOLD
Click fish. Get pearls. Build an underwater empire. Try not to get eaten.
https://sbox.game/toocoolparty/my_project
Relax, fish and open cases for rare skins! Dynamic weather, 40+ species and a CS2-inspired case opening system.
Press to win, sabotage other players, no cheating! :)
Mine, smelt, craft gear, fight monsters, and climb the mastery leaderboard.
A community game centered around developing and discussing development topics on the S&Box platform and other games
A puzzle game about recreating images with limited tools.
Shatter massive crystal monoliths and build a mining empire in this high-impact multiplayer incremental experience.
NeonSwarm is a fast-paced neon arena survivor game where you fight through waves of glowing enemies, collect XP, choose upgrades
Run a dirty side hustle, launder your earnings, and gamble your soul at the Crime Lounge.
Stack crates, fight the wind, and keep your tower from collapsing in fast, chaotic environment. Push for the highest leaderboard
Walk the farm, click leaves, balance nature against industry — then prestige and unlock new biomes.
Defend your moon with guns and knowledge
You are a Lead Energy Technician, which is a fancy way of saying your job is to watch progress bars fill up.
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.