s&box game feed

s&box game feed.

New s&box game releases and update notes when creators publish changelogs.

On s&box today

Game update
Pet Sim thumbnail
Pet Sim petsim.petsim Play

ChangesSummer Clash Update

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Added

  • New: 27 Pets
  • New: 7 Eggs
  • New: 1 Zone
  • More Pets comes a Skill Tree Expansion with More skill points
  • New Favorite feature: Favorite pets do not get sold/selected when bulk selling.
  • Existing Emojis replaced with new Icons for all of the things. (May see errors/emojis currently WIP)
  • Rebalanced variations with the ability to recombine to Dark Matter (as per request) variations with 10 Rainbow variants.

Improved

  • Variation changes:
  • 10 Normal combine to 1 Golden
  • 10 Golden to 1 Rainbow
  • 10 Rainbows to 1 Dark Matter
  • Golden: 2x DPS
  • Rainbow 5x DPS
  • Dark Matter 10x DPS
  • All three are able to be Shiny = 1.25x DPS

Known issues

  • May need to reroll old existing quests as they have been rebalanced with the new patch.
Game update
Timelock thumbnail
Timelock sadghoststudio.timelock Play

ChangesNo public changelog.

Game update
NBA Basket Ball thumbnail
NBA Basket Ball eyeblueup.the_coolest_game_you_will_ever_s Play

ChangesNo public changelog.

New game
Save my RTX 4090! thumbnail
Save my RTX 4090! simalami.save_my_rtx_4090 Play

Aboutanother stupid game. Maybe this time it won't be in vain to play?

Game update
Slippery Soap thumbnail
Slippery Soap 0xt.slippery_soap Play

ChangesNo public changelog.

Game update
IncreVegas thumbnail
IncreVegas duohead.increvegas Play

ChangesGameplay Patch

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Added

  • Replaced button clicking with a new Coin Flip mechanic.
  • Added a bonsai Skill Tree for the Coin Flip mechanic.

Improved

  • Ranks are now earned by purchasing upgrades in the Skill Tree, which give you XP.
  • Updated chip visuals so chip colours now change as you progress through the Skill Tree.
  • Updated the "Help" pop-up with new artwork and information on how to progress.

Fixed

  • Fixed volume controls by adding a standalone menu when pressing "Esc".

Removed

  • Removed the incremental buttons from the casino games and slots.
  • Removed button colours from the showroom.
  • Removed chip colours from the showroom.

Known issues

  • A glitch affecting the roulette ball animation. (Already working on a fix)
0.2.0
Game update
bigfoot RUN thumbnail
bigfoot RUN fullborestudios.bf_run_bf Play

ChangesNo public changelog.

Game update
Space Fighter thumbnail
Space Fighter hzgame.game Play

ChangesNo public changelog.

Game update
HexFall thumbnail
HexFall jmxx.hexfall Play

ChangesNo public changelog.

Game update
SWOLECEROR: MUSCLE WIZARD thumbnail

ChangesOctober POST-JAM POLISH Update

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Added

  • The Evil King now has a visible healthbar and the fight ends instantly when his health is reduced to zero.
  • Ending credits now play a special variant of the theme song.
  • There is now a HUD element for the main objectives of the game (destroying the urns and defeating the king).
  • New Skybox by domestik8

Improved

  • Ending credits have been improved
  • Visuals in general have been tweaked and improved and some new decorations have been added.
  • Visual issues with the player's healthbar have been fixed and there is now an effect when the player takes damage.
  • The map has been overhauled, with a new more sensible layout, and the arena fights have been tweaked in difficulty and duration.
  • There is now a HUD element for the main objectives of the game (destroying the urns and defeating the king).
  • The PUNCH HAS BEEN BUFFED.
  • The ugly grass texture has been improved.
  • The map now has lighting instead of being essentially unlit.
  • The flute frog has been moved to somewhere more secret.
  • New Skybox by domestik8
  • Some music tracks by JACCURATE have been modified

Fixed

  • All appropriate textures and sprites should have point filtering, giving them that nice crispy pixel look.
  • Many texture and particle fixes and other small visual details improved and fixed.
  • Issues with the new October version of S&box have been fixed.
  • Urns have a visual and audio indicator when they spawn, making it more obvious you have to smash those motherfuckers.
  • Projectiles are more effective when thrown - should be far less 'glancing blows', and the Dumbells and Maxwells have been buffed.

Known issues

  • Particles don't have impact sounds
  • Pause menu and other menus still kinda suck
  • Enemies killed by objects do not make a sick splat noise
  • Some goblins in the dungeon don't seem to path towards the player when they spawn
  • Some torches in the dungeon are out of position
1.1
Game update
MR.Mix thumbnail
MR.Mix newtsifry.mr_mix Play

ChangesNo public changelog.

Game update
Infinity Cubes thumbnail
Infinity Cubes aethercore.infinitycubes Play

ChangesNo public changelog.