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GASTROTOWN: Restaurant Tycoon

thefancylads.restaurant_dev

Build and manage your own restaurant!

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About


Build your dream restaurant from the ground up! Design your space, fire up the grill, and serve hungry customers in this multiplayer restaurant sim. Whether you're flipping burgers solo or managing the dinner rush with friends, every shift is yours to master.

Build your restaurant, your way

Enter build mode to customise your restaurant as you desire. Place grills, tables, fridges, booths, and more across a flexible grid system. Swap out the flooring, walls, and arrange the furniture until every detail is exactly how you want it. Your restaurant, your way.

Join us on Discord!

Provide feedback, report bugs, hang out and find some employees to help run your restaurant on our discord server!

Feel the rush!

Customers are the lifeblood of your business, they wont wait forever! Prep the right meals with the right condiments and get it served up before customers' patience runs out!

Play with friends

Up to 12 players share a world where each run their own restaurant.

Features

  • Full restaurant customisation
  • Cooperative multiplayer, where you can hire helpers & managers to help you run your restaurant.
  • Customisable food menus
  • Milestones and Restaurant Upgrades
  • Hands-on cooking
  • Stock management
  • Restaurant management
  • Tutorial

Roadmap

  • Performance / restaurant ratings
  • Many more meals
  • More build mode stuff

Live dedicated servers

1 online

Player history

24h range · hourly averages

Updates

3 updates
NPC Staff Added new NPC staff that can be hired from the Restaurant app 4 changes

Added

  • Added new NPC staff that can be hired from the Restaurant app
  • Staff capacity can be increased from the management upgrade tree
  • Added plants / trees to build mode
  • Added Gastro Burger meal and associated ingredients
Huge Update Lots of new furniture 3 changes

Added

  • Lots of new furniture
  • UI overhaul
  • New map
Interaction System Overhaul Overhauled the interaction system, moving away from physics based to help with performance & fluidity. 1 change

Added

  • Overhauled the interaction system, moving away from physics based to help with performance & fluidity.

Media

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