[ALPHA 0.0.6] MULTIPLAYER PVPve hero shooter arena. SKILL PROGRESSION | ABBILITIES | EXCLUSIVE HEROES | AI MOBS
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 457
- 24h player peak
- 498
PvPvE extraction arena | Join the community: https://discord.gg/d59RMTJh
BeanBoy Runners is a fast-paced 2.5D runner game where players race to the end, using powerUps and skill to beat the competition
A calm and exciting game about stroking a stone. In the other words, Stone simulator.
Cooperative clicker game
this is a test. i know some stuff is not working so pls write on the forum stuff i need to fix. networking is hard lol.
A skribbl-style draw-and-guess party game, with a freeform painting mode where players publish their work to a communit
WORK IN PROGRESS - DON'T PLAY - WORK IN PROGRESS - DON'T PLAY - WORK IN PROGRESS - DON'T PLAY
A social deduction game of paranoia and survival. Trust no one.
A Jump and Run Game with the Goal to reach the Red Balloon on TOP.
⭐ GUESS THE LOGO TO SURVIVE !
A multiplayer social hangout — emote, dance, chat, and vibe
multiplayer puzzles for up to 4 players, this is a cute game with dark lore behind it
Mine Tycoon, Pick a plot, Build your factory, Watch youre facotry expand! WIP, Very Early Development Build
Diamond is a multiplayer game (1-8 players) where each card drawn can make you rich… or cost you everything.
Jump from falling platform to falling platform, all while sabotaging others and being the last one standing!
One player becomes an invisible, powerful hunter. The rest must fight to stay alive. Inspired by games like the Hidden!
Goobers Go Karting
Master high-speed web swinging through a sprawling city, chaining stylish aerial tricks, racing rivals, and dominate city
Now working! SCP-173 / Weeping Angels. Now Multiplayer!
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.