A cozy falling block puzzle game with auto play, colorful clears, upgrades, quests, and new boards to unlock.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.8k
- playing now
- 205
- 24h player peak
- 284+11
The 3D incremental multiplayer casino clicker where you build your fortune, enhance your showroom, and upgrade your profits!
No summary provided.
Compact maps, instant weapons, and fast rounds with quick matches.
A cozy idle cat clicker with upgrades, prestige, 339 achievements, leaderboards, offline rewards, and 30 languages.
Explore a shared fantasy world, mine resources, craft gear, fight monsters, and grow stronger with other player
Race your friends to the top while all the newest models from the community are streamed in and hurled directly at your face!
A 3D re-creation of the Season 1+2 house from NTBTS (with some secrets and easter eggs)
FullDive: Final Ascension est un MMORPG inspiré de Sword Art Online, où vous explorez l'Aincrad. La Mort est définitive.
Currently a work in progress. Only 1 map with 8 stages. More maps coming soon.
Welcome to the DUPLEX™®℗© Corporation's 22nd Company Town factory. We're delighted to have you on board!
Shoot down the enemy target while racing against time
Mine Blocks, Sell Ores, Defeat Pit Bosses!
Hatch, collect, and level pets with unique abilities while battling over Eggs in this multiplayer sandbox!
Dark maze. Find your way out. Race through the maze - don't get caught in the darkness.
Create, destroy, and experiment with various elements.
Open world climbing, Chill with your friends or race for the best times.
Obstacle Course style game with lore elements. Single / Co-op
A cheery infinite runner to celebrate the Holidays
You've read about Hellen Keller, but have you ever wondered what it would be like to... be like her?
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.