This is a very early version of my game, this is my 1st game ever, with some help, im trying to do the 1st campaign in s&box!
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 1.8k
- playing now
- 139
- 24h player peak
- 214+12
A new amazing world where you can be friends with Sonic and Eggman
No Way Down — Climb. Survive. Launch. Welcome to a lost island surrounded by snowy mountains.
BorderCheck is a realistic border control simulator where you inspect vehicles & verify documents.
Kill them all ASAP!!! Game about killing some monsters.
Get matched with a random stranger for a friendly chat. Skip anytime to meet someone new.
ayo its like Doodle jump but in S&box; Achievements and Leaderboards now available!!! New gameplay features coming soon!
Grow your snake, dodge the others, and survive as long as you can.
No summary provided.
One hunter. One vampire. Two who don't know which side they're on. Stake & Bluff is a social deduction game for 4 people.
One tiny test subject, one pair of glitchy cloning gloves, infinite facility violations.
Stop the Crazed Bomber from Blowing Up your Backyard
game doesn't look like it used to currently, just wait it out
Build your cryptocurrency empire from the ground up! Start by manually mining Dogecoin and gradually expand into the world of hi
Dodge incoming throws, line up your shots, and eliminate your opponents in chaotic, high-speed matches.
Day: build, repair. Night: defend. Expand your outpost and survive ever-tougher zombie waves.
Players draw a weird random prompt, another player copies the drawing, and everyone guesses which one is the original.
No summary provided.
Obby with Gazan and 67 levels just the way you like it! Try your skills and attempt to find Gazan’s secret vault!
Can you dodge the dingus in this fast paced arcade game and survive the longest
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.