Conquer territories, expand your empire, and dominate the battlefield in this fast-paced 2D strategy game.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 1.8k
- playing now
- 191
- 24h player peak
- 215-7
Navigate the dungeon while duplicating yourself by absorbing artifacts.
Jigsaw Together is a cozy multiplayer puzzle game where you can relax, chat, and solve jigsaws with friends.
Rhythm Hero — A community-driven rhythm game where you shred through custom charts, climb global leaderboards, and create your o
Get Bent is a rhythm game based on reproducing poses to fit in a mold. It features four original songs.
Bhop (Bunny Hop) is a movement technique in games that allows players to gain speed by jumping continuously.
Classic air hockey. Two paddles, one puck, fast reflexes, zero nonsense.
Play chess in this over the board simulator in free play or arena mode.
Welcome to Fabrica! This is a unique game that mixes the best of Tycoon progression with Tower Defense action.
A reboot of my popular Experiment / Phase Four survival RP gamemode from Garry's Mod.
Multi-Singleplayer tabletop-style strategy game where players explore, trade, and build on a hex-grid map.
The ultimate challenge in block dropping puzzle games.
Draw and guess words with friends! Take turns sketching while others race to guess. Multiple languages & word packs included!
Golf Split is a multiplayer speedrun minigolf game. [This project is currently in development and available in early access.]
A ridiculous food-themed parkour game where one brave sausage jumps, falls, survives, and tries to become a legend.
Click to earn, buy upgrades, and hunt 200 achievements in a cozy, satisfying arcade clicker game!
A party game where your keyboard becomes a Twister.
An idler game where you repair and improve the human genome.
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.