A ridiculous food-themed parkour game where one brave sausage jumps, falls, survives, and tries to become a legend.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 474
- 24h player peak
- 518
An idler game where you repair and improve the human genome.
A remaster of the original Dark RP experience in Garry's Mod - but with unified mechanics. Come join the fun. www.ogdarkrp.com
Trickshot is a FFA shooter on Rust. Earn points for kills, pull off trickshots, 360s or noscopes to gain extra points for style!
draw things! people guess what they are
Multiplayer Minesweeper with Custom Flags and Movement. Clear Boards >.<, Explode Everybody o.0, Beat Records and Have Fun!
A classic 2-player office tycoon where you expand your firm and take on the stock market
Manage your shop and inventory, hire staff to work for your company and more
⚠️WIP⚠️ Ramp Up is an open world gamemode aiming to be fun, featuring a wide range of vehicles, activities, and more...
Community-driven organization focused on item trading, showcasing, and market discussion within S&box
Just poop! Pooping game, yeah! With common toilet...
A globally persistent sandbox where players can build, explore, and discover creations left behind by other players.
Medium obby - obby for real master of jumping, continue of Easy Obby!
chaotic, party game inspired by the fast-paced madness of Overcooked gameplay
WIP, join discord for playtest access.
DarkRP, Roleplay Français sur S&box (RP)
Open world climbing, Chill with your friends or race for the best times.
Obstacle Course style game with lore elements. Single / Co-op
A target, a fist, and the knowledge that somewhere behind you, someone has your name.
Laser Tag in a dark arena. Casual fun for now.
A medieval style RP a different experience discord.gg/tavernerpfr
The game of how to lift a rock up a mountain is incredibly challenging
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.