Use your wasd and mouse to defeat the alien horde!
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 1.8k
- playing now
- 207
- 24h player peak
- 210-39
Bubble is a 2D multiplayer arcade game inspired by Agar.io. Eat food pellets, absorb smaller cells, and grow
Intertonomy is a platformer puzzle game where you assume the role of yourself and a synthetic replicant.
Dodge pipes as a flying cheese! Play solo for high scores or join the multiplayer lobby to chat and compete with friends.
A sleek, UI-based idle clicker where you gather essence, build powerful generators, and prestige to conquer new realms.
Click, upgrade, and watch your empire thrive in this addictive idle adventure.
Dive into a pixelated 2D world of text-based combat and strategy! Advance through ranks and fight an ever-increasing opponent!
Higher or Lower is a quick guessing game. See a number and guess if the next is higher or lower. Guess wrong and you lose.
Draw lines to section off the chamber, secure the area, and contain the creatures inside. Capture enough territory to advance.
Competitive Solitaire. Play fast, think faster, and out score opponents in quick card battles.
A top-down arena survival shooter: a ninja blob vs endless hordes. Auto-fire, dodge, upgrade weapons, mutate into OP ults. Solo!
The space station is falling apart, and there aren't enough escape pods for everyone.Beta Test
Click and get cookies to open cases and get skins
Horsebox is a 2D pixel-art incremental horse betting game. Bet it all in Horsebox!
The Grind is an arcade-inspired incremental sports clicker and athlete career management simulator
A relaxing merge game: combine items, complete orders, and grow your own charming town.
Skyscrapers is a sleek, modern 2D grid logic puzzle game based on Sudoku.
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.