s&box games list

s&box games list and player count.

Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.

games
1.6k
playing now
578
24h player peak
578
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649
Punchy Factory Alpha thumbnail
Punchy Factory Alpha bichael.punch_factory Play

Factory game in early alpha

+0 24h
0players24h peak 0
8favorites
3upvotes
27%Terry score
656
joe biden pt2 wip thumbnail
joe biden pt2 wip originalium.joe_biden_pt2_wip Play

No summary provided.

+0 24h
0players24h peak 0
7favorites
25upvotes
32%Terry score
662
Speedster thumbnail
Speedster barabira.speedster Play

Fast paced parkour game, beat other peoples record and be the first!! (Still in developement)

+0 24h
0players24h peak 0
7favorites
11upvotes
32%Terry score
665
Draw Me! thumbnail
Draw Me! protondevelop.draw Play

OUR DISCORD - https://discord.gg/wWBQRgFm5M

+0 24h
0players24h peak 0
7favorites
8upvotes
39%Terry score
666
Extreme Curling thumbnail
Extreme Curling everywhereno.extreme-curling Play

Curling, but make it extreme.

+0 24h
0players24h peak 0
7favorites
7upvotes
72%Terry score
667
Flappy Cheese thumbnail
Flappy Cheese cheesestudios.flappy_cheese Play

Dodge pipes as a flying cheese! Play solo for high scores or join the multiplayer lobby to chat and compete with friends.

+0 24h
0players24h peak 0
7favorites
7upvotes
36%Terry score
669
Tankerman PREVIEW thumbnail

You've been assigned as a Tank Manager for a private factory! Ur job is to shoot spies who are trying to steal our precious tech

+0 24h
0players24h peak 0
7favorites
7upvotes
36%Terry score
670
Idle Planet Breaker (WIP) thumbnail
Idle Planet Breaker (WIP) zyloscreations.s__invaders Play

Idle Planet Breaker is an incremental idle game where you destroy planets, earn credits, and scale infinitely.

+0 24h
0players24h peak 0
7favorites
6upvotes
46%Terry score

Player activity history

24h range · hourly peaks

s&box games list and player count

What are s&box games?

s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.

The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.

s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.

Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.

Reading the games list

Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.

If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.