Make your defense in first person!!!
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 448
- 24h player peak
- 518
Slakker, the best movement-based, arena-type, grappling unboxing simulator with playtime rewards on SBOX! earn free skins!!!
Build your base, defend it with turrets and spikes, craft weapons and armor. Claim a plot, gather resources, and raid enemy base
Mag Attack is an exciting multiplayer game where you become a powerful mage ready to prove your superiority over other playe
Drop balls through rotating neon rings, earn cash, buy upgrades, unlock skins, and chase bigger rewards.
Lucky Case BOX is a multiplayer case-opening experience packed with luck zones, mini-games, and rare rewards. Open cases
Race through 75 parkour courses — from breezy warm-ups to brutal gauntlets — and unlock achievements along the way!
Remake of a game called "Swing" by Software 2000. Very WIP
Like Cookie Clicker, but for the military industrial complex.
Build your Bitcoin mining empire from scratch. Click to mine, buy mining rigs, fill your GPU warehouse with powerful graphics ca
I was planning to work on the game this week, but my PC broke down. I hope you'll still enjoy the half-finished game!
Warfare in the garden
a implementation of the wave function collapse to create procedural cities.
A Simple Lightsword game. This is a Work in Progress. Made by Me, learning dev, 3d modelling and animation daily. Leave comments
A game about destroying asteroids
NeonSwarm is a fast-paced neon arena survivor game where you fight through waves of glowing enemies, collect XP, choose upgrades
A premium and relaxing Tic Tac Toe experience featuring solo, local, and ranked online matchmaking in a warm, zen atmosphere.
Step into the mysterious and rewarding underground world with Mine Rock Clicker! With every tap on the screen, you'll smash thro
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.