s&box libraries list
s&box libraries list.
Browse public s&box libraries by recent updates, favorites, votes, momentum, and Terry Score.
- libraries
- 307
- favorites
- 1.2k
- upvotes
- 1.3k
This is an editor tool designed for quickly browsing assets that you've tagged in an organised way.
Simple S&box editor tool that drops selected GameObject(s) straight down onto the first surface below them.
Surface-snapping editor tool with bounding box awareness and simple quick-rotate.
Pane OS is a package that provides an XP-style in-world WORKING desktop operating system! Still a WIP, more features to come!!
S&box Editor Library Anti-Malware
Visual Novel Base is a library for creating visual novels or dialogue systems for s&box games
A razor panel made for S&box which allows to be modified with compute shaders
A audio tool that lets you split sounds into segments or automatically loop sounds for seamless loops
A full suite to quickly make images seamless, reduce repetitive texture tiling, and generate full stack PBR Maps.
Citizen Animation Retargeting Library for retargeting FBX character animations onto Citizen-based s&box models from the editor.
Sphere, Box and Ring emitters, with additional functionality and more easier to understand property names and layout.
Simplifies json reading/writing by adding some extensions methods
Bridge between Fab/Quixel & s&box to import assets (requires restart after installation, download each LOD in dropdown for LODs)
allows the editor to open Linux Code-OSS through proton
A complete radio streaming solution for s&box games. Includes a RadioManager component for managing audio streams, RadioStation
Extends the "Create Model..." asset context option to apply a selected ScaleAndMirror modifier.
No summary provided.
Simple S&box editor tool that lets you resize editor gizmos directly in the scene view.
Simple dockable notepad widget for s&box. Allows creating, saving and editing notes in the editor.
s&box libraries list
What are s&box libraries?
s&box libraries are reusable packages made for creators rather than players. A library might provide editor tools, UI helpers, effects, character controllers, gameplay systems, shaders, or other code and assets that can be used inside another project.
Libraries are not part of the s&box Play Fund. They are still useful to track because they can shape what gets made. A good library can save time, make a common feature easier to build, or let several projects share the same underlying system.
Reading the library list
This s&box libraries list tracks public library packages by favorites, upvotes, downvotes, Terry Score, and recent momentum. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. The numbers are only public signals. They do not prove that a library is maintained, documented, compatible with every project, or right for a specific use case.
For libraries, the package title and summary matter more than raw popularity. A small library can be useful if it solves one narrow problem well. A larger library can be useful if it becomes part of how several creators build games, maps, or tools.