s&box libraries list

s&box libraries list.

Browse public s&box libraries by recent updates, favorites, votes, momentum, and Terry Score.

libraries
307
favorites
1.2k
upvotes
1.3k
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01
Terrain Generation Tool thumbnail
Terrain Generation Tool sturnus.terraingenerationtool

Generate Height/Splat Maps within the editor!

+0 24h
13favorites
32upvotes
88%Terry score
02
Sbox UI Designer thumbnail
Sbox UI Designer kikozl.sbox_ui_designer

Visual UI editor for s&box. Design documents on a canvas, generate clean Razor + SCSS, preview live with one-click

+0 24h
9favorites
16upvotes
78%Terry score
03
Stairs Tool thumbnail
Stairs Tool sturnus.stairstool

A tool (component) to generate stairs with a polygon mesh.

+0 24h
9favorites
11upvotes
80%Terry score
04
AI Tools thumbnail
AI Tools attackhelicopter.aitools

AI Tools for S&Box, right now it allows you to generate and split sounds in-editor. https://www.youtube.com/watch?v=IaqEkGHyJkM

+0 24h
6favorites
14upvotes
68%Terry score
05
Polygon Mesh Library thumbnail
Polygon Mesh Library facepunch.libpolygon

Generate meshes from 2D polygons

+0 24h
5favorites
3upvotes
53%Terry score

s&box libraries list

What are s&box libraries?

s&box libraries are reusable packages made for creators rather than players. A library might provide editor tools, UI helpers, effects, character controllers, gameplay systems, shaders, or other code and assets that can be used inside another project.

Libraries are not part of the s&box Play Fund. They are still useful to track because they can shape what gets made. A good library can save time, make a common feature easier to build, or let several projects share the same underlying system.

Reading the library list

This s&box libraries list tracks public library packages by favorites, upvotes, downvotes, Terry Score, and recent momentum. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. The numbers are only public signals. They do not prove that a library is maintained, documented, compatible with every project, or right for a specific use case.

For libraries, the package title and summary matter more than raw popularity. A small library can be useful if it solves one narrow problem well. A larger library can be useful if it becomes part of how several creators build games, maps, or tools.