A library used to retrieve video stream urls for use with the VideoPlayer class.
s&box libraries list
Browse public s&box libraries by recent updates, favorites, votes, momentum, and Terry Score.
A library used to retrieve video stream urls for use with the VideoPlayer class.
Persistent cloud storage, server-side endpoints, and an editor sync tool for s&box games — powered by the sboxcool.com API.
Provides a list of commonfirst names and surnames
Adds persistent custom asset-browser locations with filters, you can jump to curated asset sets fast.
Screenshot and video helper for s&box. Add the Super Shot component to something in your scene and you get resolution presets (1
Tells your IDE about blacklisted code.
Provides a git version control interface within the s&box editor.
This package provides a clean, updated interface for the community-standard Timer class.
Pane OS is a package that provides an XP-style in-world WORKING desktop operating system! Still a WIP, more features to come!!
A lightweight code library that provides a basic Contract/Mission system for games and addons.
allows the editor to open Linux Code-OSS through proton
Dockable inspector search that scans the current selection
Provides a way to represent optional values that may or may not exist clearly.
s&box libraries are reusable packages made for creators rather than players. A library might provide editor tools, UI helpers, effects, character controllers, gameplay systems, shaders, or other code and assets that can be used inside another project.
Libraries are not part of the s&box Play Fund. They are still useful to track because they can shape what gets made. A good library can save time, make a common feature easier to build, or let several projects share the same underlying system.
This s&box libraries list tracks public library packages by favorites, upvotes, downvotes, Terry Score, and recent momentum. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. The numbers are only public signals. They do not prove that a library is maintained, documented, compatible with every project, or right for a specific use case.
For libraries, the package title and summary matter more than raw popularity. A small library can be useful if it solves one narrow problem well. A larger library can be useful if it becomes part of how several creators build games, maps, or tools.