BoBiCo Shader is a feature-rich shader for the S&box game engine focused on Toon and more.
s&box libraries list
s&box libraries list.
Browse public s&box libraries by recent updates, favorites, votes, momentum, and Terry Score.
- libraries
- 307
- favorites
- 1.2k
- upvotes
- 1.3k
A fully complete water library including GPU compute shaders, underwater post processing and more!
Now go and make backrooms gamemode with that
Persistent cloud storage, server-side endpoints, and an editor sync tool for s&box games — powered by the sboxcool.com API.
An easy-to-use crosshair builder inspired by your favorite competitive FPS.
A set of post-process shaders which simulate various realistic lens and image effects.
Screenshot and video helper for s&box. Add the Super Shot component to something in your scene and you get resolution presets (1
Library for quickly building interior room layouts, corridors, doors, windows.
A Retro Console Shader
200,000+ icons for your S&Box UI. Built by Mint Studios. Inspired by Facepunch's sbox-iconify.
Create and animate a crosshair easely with this tool.
A simple tool to generate assets randomly in a uniform fashion
Pane OS is a package that provides an XP-style in-world WORKING desktop operating system! Still a WIP, more features to come!!
A razor panel made for S&box which allows to be modified with compute shaders
allows the editor to open Linux Code-OSS through proton
A complete radio streaming solution for s&box games. Includes a RadioManager component for managing audio streams, RadioStation
Simple S&box editor tool that lets you resize editor gizmos directly in the scene view.
copy position and/or rotation from one gameobject to another
shrimple postprocessing shader
s&box libraries list
What are s&box libraries?
s&box libraries are reusable packages made for creators rather than players. A library might provide editor tools, UI helpers, effects, character controllers, gameplay systems, shaders, or other code and assets that can be used inside another project.
Libraries are not part of the s&box Play Fund. They are still useful to track because they can shape what gets made. A good library can save time, make a common feature easier to build, or let several projects share the same underlying system.
Reading the library list
This s&box libraries list tracks public library packages by favorites, upvotes, downvotes, Terry Score, and recent momentum. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. The numbers are only public signals. They do not prove that a library is maintained, documented, compatible with every project, or right for a specific use case.
For libraries, the package title and summary matter more than raw popularity. A small library can be useful if it solves one narrow problem well. A larger library can be useful if it becomes part of how several creators build games, maps, or tools.