Progress with friends, destroy & collect coins, hatch eggs, find legendary pets and optimize your team!
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 443
- 24h player peak
- 518
No summary provided.
Get Bent is a rhythm game based on reproducing poses to fit in a mold. It features four original songs.
Create, destroy, and experiment with various elements.
Team up to IDENTIFY, SECURE and DECONTAMINATE anomalies
A remake of the popular CS:S gamemode. Cannoniers blast Runners away as they try to survive on stilted platforms!
Your base is your fortress. Your bed is your life. Welcome to Bedwars!
S&Box Brainrot Upgrade your base, steal brainrots, make friends, and team up together to survive crazy challenges!
A short game about kindly descending with caution.
Multiplayer horror game where teamwork is key. Repair generators, unlock the exit, and escape a mansion while a killer hunts you
Just poop! Pooping game, yeah! With common toilet...
A multiplayer tag game featuring cars and power ups!
Multiplayer ball arena. Deflect the ball at your opponents, last one standing wins!
WORK IN PROGRESS: Right click to pick up, left click to throw. https://discord.gg/JY33cQ2FD for BG Games
The only working shooter on s&box. And it's just getting started. BLOCKOUT is a team deathmatch TPS (up to 4v4)
Lidar game about walking
A multiplayer open-outcry trading pit where players buy and sell stocks against a live order book.
Come interact with a live Terry VTuber steamed live @ https://www.twitch.tv/derrikcreates
This is a test run for my admin sandbox permission system with jail and Stacker Precision Tool Let me Know what you want to see
[WIP]
Can you pinguining?
A calm and exciting game about stroking a stone. In the other words, Stone simulator.
Diamond is a multiplayer game (1-8 players) where each card drawn can make you rich… or cost you everything.
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.