Crash, push and survive. Ram your opponents off the arena and be the last driver standing.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 1.8k
- playing now
- 147
- 24h player peak
- 202-13
Click the desktop, automate 100 Processes, climb the versions, prestige forever. An idle clicker inside a fake desktop OS.
A 2d physics sandbox shape game with destruction
Duplifense is a strategic tower defense game where you must protect your weapon factory from waves of enemies.
Homing ball kill you. Deflect ball to live. Ball go faster, when deflect. Ball very fast, when many deflect.
A short game about kindly descending with caution.
S&Box Brainrot Upgrade your base, steal brainrots, make friends, and team up together to survive crazy challenges!
A classic tower defence game. Build towers and defend the exit!
Master the rhythm in Piano Hero — hit every note, build combos, and become the ultimate keyboard legend!
Welcome to Stone by Stone - a game about development, resource gathering, and improving your own estate.
Stack blocks as high as you can. One miss and it's over. Chain perfect streaks, earn gems, and climb the global leaderboard.
Slip past guards and steal identities to kill the Occultist.
You are a gardener, your wife is away on business, and you are left alone, it's time to grow your garden.
Poker-like roguelike, in development
2.5D car-vs-zombies side-scroller. Crush hordes, earn cash, upgrade your ride.
Multiplayer roleplay in a 24-hour convenience store. Work, shop, or rob. Other players decide what happens next.
Plant, breed, hunt rare phenotypes. Stabilize a legendary strain and own its name forever on the world leaderboard.
Are you a chimp or a champ? Measure your cognitive and reflex abilities and compete to climb the leaderboards.
Parkour movement-shooter inspired by Mirror's Edge and Titanfall. 2v2 PvP arenas and Freerun (Run on any map uploaded to S&box)
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.