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Cursor

mim.cursorclicker

Click the desktop, automate 100 Processes, climb the versions, prestige forever. An idle clicker inside a fake desktop OS.

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About

πŸ–±οΈ CursorOS - The Autoclicker

πŸ–₯️ The desktop IS the game. Boot the OS and start clicking.
πŸ–±οΈ Click to earn Clicks, then automate everything with 100 leveled Processes, from a lone Intern to a planet-eating Singularity 🌌. Open apps, drag windows, theme the whole OS, and watch the numbers rise.

πŸ› Climb the versions, squash the Bugs.
Every OS version is a patch of Bugs to clear. Fill the bar, hit System Update, advance to the next version. Every fifth patch unleashes a Malware boss on a countdown: out-click it in time or get knocked back. Goldens, crits and combos reward active play; full offline progress covers the idle hours.

Build your loop:
πŸ–±οΈ 50 main-cursor skins to level through
βš™οΈ 100 Processes to automate, office Intern to cosmic Singularity
🎨 200 OS themes to unlock as you climb
πŸ› οΈ 9 System Tools to fire on cooldown: Overclock, sudo, Kernel Patch and more
πŸ“ˆ Upgrades everywhere: per-Process milestones, click-power tuning, License Keys and lootable PC hardware
πŸ† 302 achievements to chase
✨ Goldens, crits and combos that reward active play
πŸ’€ Full offline progress for idle players
🧩 A real desktop: draggable windows, taskbar, Start menu, login screen, even a mascot

πŸ”Ό The OS opens up as you climb.
New apps unlock the deeper you go, from System Tools to the Leaderboard to the Trophy room. Your progress through the OS is the unlock, no separate grind.

πŸ”½ Then prestige. Forever.
Two endless reset layers stack on top of the climb:
πŸ”„ Reboot rushes you back to v1 and banks permanent Cores, spent across 28 Daemons in 6 archetypes 🌳.
πŸ’½ Defragment transcends the entire OS and mints Kernel Tokens πŸ”‘ for Overclock and 9 Kernel Modules.

🌐 You are not alone.
πŸ—¨οΈ Live chat with players right on the desktop
πŸ‘οΈ Visit another desktop, spectate their climb and click to HELP them
🎁 Gift a player a boost
🏁 Arcade.exe: real-time click races plus a Typeracer minigame, head to head
πŸ… Global leaderboards: Mastery, Ascensions and Peak CPS, with monthly resets

πŸ“ˆ Numbers go up forever. πŸ… Climb the boards. ⚑ Boot CursorOS.

Thank you for playing ❀️

Cursor player count history

24h range Β· hourly averages

Updates

23 updates
🧩 Defrag Overflow Fixed A fixed always visible save selection screen for Save File Importing 6 changes

Added

  • A fixed always visible save selection screen for Save File Importing

Improved

  • Refined CursorCrates reveal presentation, spacing, typography, and scrollbar clearance

Fixed

  • Extremely high Daemon levels can no longer cause an overflow during Defragmentation
  • The save conflict screen now remains visible regardless of scroll position
  • Fixed Defrag Button sometimes not registering ur click :(

Removed

  • The old crate graphic and orange background from encrypted drops
πŸ“Œ Pin Bug Fixed a Bug where Suggested Pins didn't work as intended beyond Neuromorphic Mesh due to BigDouble issues :x 1 change

Fixed

  • Fixed a Bug where Suggested Pins didn't work as intended beyond Neuromorphic Mesh due to BigDouble issues :x
πŸ”₯ Hotfix Fixed severe late-game lag when using Max in Mouse Properties. Large bulk level purchases are now calculated and completed instantly, even with extremely high Click balances. 1 change

Improved

  • Fixed severe late-game lag when using Max in Mouse Properties. Large bulk level purchases are now calculated and completed instantly, even with extremely high Click balances.
Show 20 older updates
🧹 Tidy Up ! Added a β€œLevel All to 200” button to Processes, unlocked at Defragmentation Rank 2. It spends available Clicks to raise all currently unlocked Processes. 24 changes

Added

  • Added a β€œLevel All to 200” button to Processes, unlocked at Defragmentation Rank 2. It spends available Clicks to raise all currently unlocked Processes.
  • Added a Daemon List containing every Daemon and their effects.
  • Added hover tooltips for taskbar resources.
  • Added lightweight wallpaper previews (no more lag on opening Wardrobe)

Improved

  • Significantly accelerated the first run toward Reboot
  • Reworked suggested Daemon and Kernel allocations. Recommendations can now be purchased directly instead of being copied manually
  • Polished the taskbar, top bar, Defragment icon and general application styling for a more consistent appearance.
  • Improved Daemons, Kernel, Loot Crates and other programs with clearer typography, spacing and visual hierarchy.
  • Improved scrollbar spacing across applications.
  • Overhauled Casino presentation across all games
  • Slowed down Roulette and added a more authentic 6.6-second spin animation.
  • Roulette’s ball now visually lands on the exact number selected by the game result.
  • Improved Slots payout labels and jackpot-symbol rendering.
  • Greatly improved Wardrobe performance through lazy-loaded 256Γ—144 wallpaper previews.

Fixed

  • Fixed Casino games shifting position after completing a round.
  • Fixed Mines, Plinko, Roulette and other games clipping after results appeared.
  • Fixed Casino result text alignment and unstable result-panel sizing.
  • Fixed Exact Bet text not being centered correctly.
  • Fixed Roulette potentially displaying a different visual landing position from the actual result.
  • Fixed small and unreadable Slots pair-payout labels.
  • Fixed a stray icon appearing beside the Slots 350Γ— jackpot.
  • Fixed inconsistent taskbar corners, colors and icon sizing.
  • Fixed stale UI callbacks potentially interrupting purchases or feedback after a live game update.

Removed

  • Completely removed Kernel Panic from the game. Removed its scheduled event, temporary buffs, multiplayer handling, UI elements, save fields and debug commands.
🎯 Status Update Hey! 4 changes

Added

  • Hey!
  • Our Team is currently working on a very intensive project and Cursor's Development may progress a bit slower.
  • Also we want to note, that every single Dollar of Cursor's Playfund will be directly used to fund our other project and pay the work needed for it. :)
  • It's been a blessing, thanks to everyone for trying out and playing CursorOS 😁
βš–οΈ Casino Polish Added $CRSR β†’ License Key exchanges in the Wallet, with daily limits and tiered pricing. 6 changes

Added

  • Added $CRSR β†’ License Key exchanges in the Wallet, with daily limits and tiered pricing.

Improved

  • Reworked Casino chip values for clearer, safer scaling.
  • Paid Loot Crates now cost 50 License Keys.
  • Improved Wallet information and added confirmation for irreversible exchanges.
  • Replaced the Casino bet slider with precise increase, decrease, Double, Max, Clear, and custom controls.
  • Existing Casino balances are safely converted to the new system when loading your save.
🎰 The Casino Update Added the standalone CursorCasino app with 11 games: Coinflip, Slots, Plinko, Mines, Keno, Blackjack, Dice, Limbo, Roulette, Chicken and Crash. 42 changes

Added

  • Added the standalone CursorCasino app with 11 games: Coinflip, Slots, Plinko, Mines, Keno, Blackjack, Dice, Limbo, Roulette, Chicken and Crash.
  • Added $CLCK and $CRE Casino chips backed by your Clicks and held Cores.
  • Added a redesigned Wallet with separate Deposit, Withdraw and Exchange sections.
  • Added progression-scaled Casino chip denominations without a fixed bankroll limit.
  • Added same-currency Casino payouts that can increase your Click or Core power.
  • Added shared bet controls, Turbo mode, Auto play, transaction history and game-specific statistics.
  • Added the CursorCoin Miner for passive and offline $CRSR production.
  • Added CursorCrates with 50 collectible wallpaper cosmetics across multiple rarity tiers.
  • Added duplicate recycling, Dust and cosmetic crafting to CursorCrates.
  • Added an Active Hardware Effects overview to the Device Manager.
  • Added "Upgrade All" to Processes (QOL)
  • .. and some other stuff

Improved

  • Various UI Improvements all across CursorOS
  • Casino chip values scale logarithmically with player progression instead of using enormous raw Click and Core numbers.
  • Wallet deposits preserve the exact underlying Click or Core backing for later withdrawal.
  • Rebalanced the economy between Clicks, Cores, $CRSR, CursorCrates and Miner production.
  • Recalibrated Casino odds and payouts around each game's intended RTP.
  • $CRSR is a cosmetic-only currency obtained from the Miner or one-way power exchanges.
  • Improved Wallet explanations, conversion previews, backing information and currency switching.
  • Improved the Device Manager with clearer effect totals, before-and-after previews and active-only labels.
  • Improved high-level Hardware and Relic scaling for extremely advanced players.
  • Improved CursorCrate reveals and wallpaper presentation.
  • Improved Wardrobe paging, navigation arrows and Locked/Owned labels.
  • Reduced the Miner window size and aligned its controls with the Mining Rig panel.
  • Improved Defragmenter warnings to clearly state that held Cores and all $CRE Casino chips are destroyed.
  • Improved save migration for the new Wallet, Casino and cosmetic economy.
  • .. and some other stuff

Fixed

  • Fixed high-level Hardware incorrectly displaying β€œMaxed”.
  • Fixed unequipped Hardware effects being replaced by ellipses.
  • Fixed Hardware effects producing misleading or unreadable values at very high levels.
  • Fixed the transaction counter alignment and typography.
  • Fixed Casino game tabs wrapping onto multiple rows.
  • Fixed Casino games appearing blurry after viewport scaling.
  • Fixed Casino games requiring awkward internal scrolling or leaving excessive empty space.
  • Fixed unlocked CursorCrate wallpapers being incorrectly positioned in the reward banner.
  • Fixed Wardrobe pager arrows moving or becoming unreliable between pages.
  • Fixed Locked and Owned wallpaper badges being too small to read.
  • Fixed oversized empty space in the Miner window.
  • Fixed stale Casino escrows blocking currency switching.
  • Fixed pending Casino results surviving Reboot or Defragment resets.
  • .. and some other stuff

Known issues

  • [FIXED] New Wallpapers didn't upload to game properly. Requires New Lobby.
πŸ› Bugs! Added Reboot completion popup 10 changes

Added

  • Added Reboot completion popup

Improved

  • Improved Device Manager hardware display: clearer description, cleaner modifier rows, better level-up tooltip, and less bloated text.
  • Improved Hardware Drops
  • Improved Hardware Rarity Roll
  • Improved Wardrobes Wallpaper Selection - (still lags tho, i need to look into this)
  • Improved tutorial coverage for Mouse Properties and added bonus tip

Fixed

  • Fixed Sweep / Bugs-per-patch behavior so equipping, unequipping, leveling hardware, daemons, or kernels refreshes the current normal patch when Sweep changes.
  • Fixed button hover SFX so it respects Control Panel SFX/Master volume.
  • Fixed leaderboard rival card so it updates to the currently selected board tab.

Known issues

  • If you get "This game has no precompiled assemblies!" make sure to download the latest s&box Update!
πŸ’± Allocation Suggestion & more Added hover/copy highlighting and target pulsing for allocation suggestions. 6 changes

Added

  • Added hover/copy highlighting and target pulsing for allocation suggestions.

Improved

  • Improved Kernel/Daemon allocation suggestions to use shared build intent and better fresh-defrag recommendations.
  • Lobby-Malware fights now show real click damage numbers.
  • Lobby-Malware HP bar now shows real current / max HP in solo and multiplayer.

Fixed

  • MP Lobby-Malware damage feedback is locally rate-gated so popups match counted hits.
  • Fixed kernel allocation edge cases
Fixes 🧡 Screen flash when you crack a Malware, Polymorph, or Golden Cursor is now softer 4 changes

Improved

  • Screen flash when you crack a Malware, Polymorph, or Golden Cursor is now softer

Fixed

  • Polymorph Cores are now awarded when you kill the boss, not when you walk in
  • Buy Cores (License Keys shop) rebalanced (Weaker for Players pre Defrag)
  • Fixed the Reboot "Cores to bank" breakdown so the run and climb numbers read correctly.
πŸͺ„ Minipatch Quick-Reboot is now "Buy Cores": spend License Keys to instantly bank a full climb's worth of Cores straight into your held balance, with no run reset. Repeatable up to 3 per day (refills at UTC midnight or on a… 3 changes

Improved

  • Quick-Reboot is now "Buy Cores": spend License Keys to instantly bank a full climb's worth of Cores straight into your held balance, with no run reset. Repeatable up to 3 per day (refills at UTC midnight or on a Defragment).

Fixed

  • Fixed buy and upgrade buttons appearing greyed out even when you had enough Clicks to afford them.

Known issues

  • To verify if your Lobby is on this patch, or the previous Polymorph Patch since both are tagged v6, check your License Key Program and look if you have the Buy Cores Option.
Version 6.0.0 🧬 Polymorphed Malware & QoL Polymorphed Malware - rare Core-dropping Boss 6 changes

Added

  • Polymorphed Malware - rare Core-dropping Boss

Improved

  • Clearer Win Rewards from all sorts of bosses or special game events
  • Improved Kernel Panic ( Proper HP, Damage, Rewards, SFX, ..)
  • Improved Polymorphed Malware spawns - now has a few guarantees early on.
  • When a New Update is live, you now get a notification banner at the top prompting you to restart your game instead of restarting you by itself. IMPORTANT: You must either create a new lobby or join one with the latest version tag in it's lobby name. For this Update it's v6.

Fixed

  • Some bugs with the Task Scheduler
UI Polish & FixesπŸͺ‘ Messenger Contact Cards 13 changes

Added

  • Messenger Contact Cards
  • Messenger 1v1 Challenges
  • Mute Manager
  • Wardrobe Quick Access per Desktop Rightclick
  • New Quest for Bots inside Task Scheduler

Improved

  • Various Improvements to the Messenger
  • Messenger Message Length Cap fix
  • Some Text Fixes in Raid Program
  • Improved Bots (Task Scheduler)

Fixed

  • Auto-clicker cost is now geometric. Sorry, it was too cheap and too strong before. :s Enjoy the ones you got for cheap if you did.
  • Daemon Optimizer didn't suggest anything with 0 dps straight after fresh reboot. Fixed.
  • Kernel Panic didnt take leavers into account, made it harder than it should be.
  • Hopefully improved the Update-Flow, there should now be a banner hinting that a new Build is available for the game.
Kernel Panic πŸ€– & Raid Adjustments Added Kernel Panic, a Worldboss that spawns 4 times a day. Players will be notified 45minutes before and can sign up. Spawns always at the same times every day. 3 changes

Added

  • Added Kernel Panic, a Worldboss that spawns 4 times a day. Players will be notified 45minutes before and can sign up. Spawns always at the same times every day.

Improved

  • Raids now reset every 16h instead of every 24h

Known issues

  • Auto-Update System is not reconnecting & working as intended. This will be hotfixed.
Raid Rework βš”οΈ and more! Raid has been reworked and now properly works aswell 14 changes

Added

  • Raid has been reworked and now properly works aswell
  • Lobby-Boss Co-Op Roster

Improved

  • Consolation Bounties (You earn on lost Raids based on how far u got)
  • Gift cooldown reduced to 30m
  • Gift now includes progression-scaled Cores every time plus rare Kernels
  • Boss and Raids now clearly show what they rewarded after clearing them
  • Cleaned up some Messenger stuff
  • Cleaned up some UI stuff
  • Improved "% of CPS" Info in Processes
  • Settings import window now pops into screen instead of needing to scroll up

Fixed

  • Peak CPS Leaderboard should be fixed
  • Spectate issues fixed
  • Processes list "jumping" fixed
  • Messenger Text Spacing issues fixed
Auto-Update, Backups & UI Polish ⚑️ Auto-Updating 13 changes

Added

  • Auto-Updating
  • Automatic Local Save Backups (Control Panel > Save Data)
  • Restore Backup Option (Control Panel)
  • New Messenger

Improved

  • Joining a game always lands you in an up-to-date lobby, outdated ones are skipped automatically
  • Every save is verified before it is written, a broken save can never overwrite a good one
  • A second on-disk save copy protects your progress against file corruption
  • Wipe save now keeps an undo backup on your PC
  • Recycle bin fill bar sits below the label so the icon lines up with the rest of the desktop

Fixed

  • Device Manager showed inflated bonus values on parts (display only, your real power was always correct)
  • Importing a save from a newer game version now says so instead of a generic error
  • Recycle bin full flash no longer breaks the icon shape in the Large style

Removed

  • Colorblind palette setting (Control Panel) (Sorry :/)
2k & Personalization 🎨 Personalize window with features like: icon styles, taskbar & Start button colours, wallpaper dim 10 changes

Added

  • Personalize window with features like: icon styles, taskbar & Start button colours, wallpaper dim
  • Start menu search function
  • Chat ticker widget on the desktop bottom right unless mascot is enabled
  • 100 new wallpapers (v101–200)
  • Toggle to hide the floating cursor swarm

Improved

  • Original 100 wallpapers re-exported at higher quality
  • Achievement unlocks pin to the top of the Messenger instead of flooding chat
  • Recycle Bin fill bar moved below the label so it lines up with other desktop icons

Fixed

  • Recycle Bin's "full" pulse showing square corners in the Large icon style
  • A few not worthy noting bugs
Small Changes New Tab in Leaderboard 6 changes

Added

  • New Tab in Leaderboard

Improved

  • Improved Leaderboard once again
  • Improved Tutorial
  • Improved our cutie Mascot :)
  • Improved Device Manager UI & simplified

Fixed

  • Fixed some wrong calculations with Leaderboard.
Kernel, Allocation Suggestion, and more Pin Suggest helper in Processes 17 changes

Added

  • Pin Suggest helper in Processes
  • Device Manager now shows before > after with tags for clearer read
  • New Achievements (S&box & Ingame)
  • few small things

Improved

  • Progression past Reboot & Kernel should better now with improved Allocation System
  • Hardware adjustments
  • Math adjustments
  • Golden Cursor spawns faster, very big for new players.
  • Critical Section can now push Crit beyond 50%, to a total of 100%.
  • Better Wording across a few descriptions
  • and alot of small things

Fixed

  • Allocation Suggestion was not working as intended before
  • Kernel Power was not stacking as it was supposed to
  • Leaderboard was not displaying some numbers correctly
  • and some other small things yes yes

Removed

  • alot of dirty nasty bugs ewwww πŸ›
  • obsolete Achievements (S&box & Ingame)
Fixes and Addition License Key pickups: a separate, rarer πŸ”‘ clickable that drops scarce keys 7 changes

Added

  • License Key pickups: a separate, rarer πŸ”‘ clickable that drops scarce keys

Improved

  • Alot of Daemon adjustments & fixes
  • Sweep should now be possible to hit 2/10.
  • Quick Reboot Reworked
  • Leaderboard Improved

Fixed

  • Alot of bugs.. lol

Removed

  • Golden cursors no longer mint License Keys (moved to the key pickup)
Added: Messenger unread badge License Keys chip in taskbar 21 changes

Added

  • Messenger unread badge
  • License Keys chip in taskbar
  • Spectating now shows the other player's auto-cursor fleet
  • Device Manager modifier legend (β“˜) explaining every Hardware Modifier
  • More Hardware & Modifiers
  • Leaderboard and Rank windows auto-refresh every 15s.
  • ... and a few other small things

Improved

  • Changes to Device Manager, the Hardware especially
  • Changes to Daemons
  • Changes to Lobbies
  • Improved Wording
  • Gentler Crit Shake Shake
  • Auto-clicker sound clamped
  • ...and much more

Fixed

  • Multiplayer crashes from players leaving
  • Host's own clicks now count in Lobby Boss and raid fights.
  • Click race: consistent winner, result message, no payout for non-finishers, no negative count.
  • Player count no longer over-reports (e.g. "12/8")
  • ...and much more

Removed

  • Bottom-right running-tools tray (dupe top bar)
  • Hardware inventory cap and its Kernel-Token upgrade (now unlimited)
Bugfixes Fixed alot of unclear descriptions 6 changes

Fixed

  • Fixed alot of unclear descriptions
  • Fixed Bad Daemons
  • Fixed alot of other stuff..

Removed

  • Removed a few unbalanced Daemons

Known issues

  • Leaderboard Issues
  • Bad Descriptions (unclear perhaps)
Version 1.0 Status Update The Full Version of the game has been released for public play. 4 changes

Added

  • The Full Version of the game has been released for public play.
  • Please note there is a few inconsistencies in wording and some stuff could be confusing.
  • I'm working on it and will make the experience as smooth and simple as possible asap :)
  • Thank you very much.

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