Place bombs, trigger chain reactions, survive as long as you can!
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 1.8k
- playing now
- 196
- 24h player peak
- 215-7
Things have taken a turn for the worse in the woods, try and survive
A fast-paced physics arcade where you must sort falling debris, survive random anomalies, and prevent a critical entropy failure
Sausage Titans are attacking. How long can you survive?
Survive endless waves of zombies with a ray gun in a sealed test town. Chain combos, top the leaderboard.
Trashman use the physgun kill them all,Victim Survive until the count down to the end,THEN REVENGE!Props might be glitch.
Build your flying platform or ship from scratch, survive combat, and don't fall into the void!
Grow, absorb, survive, and dominate the glowing arena of Massora.
Mine ore, build defenses, survive the nights, and prestige deeper in a idle mining frontier.
Keep the zone captured, and survive hordes of enemies as hard and as long as possible
Stack powerful Relics, survive increasingly chaotic boards, and chase your best run.
Slay all zombies and upgrade your weapons to survive endless waves of the undead. Get stronger, move faster, and become unstoppa
Survive the collapsing floor. Every tile you touch falls away, how long can you last?
Run as far as you can. Jump obstacles, survive the chaos, and don’t let the others push you off. Something is watching. And it’s
A take on a classic game that was on old-school Roblox. Build bases to survive waves against zombies. EARLY ALPHA PLAYTEST.
Build rafts, weld props, survive rising water, and battle other players in a networked S&box Flood-style gamemode.
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.