kinda like the Hidden but not really.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.8k
- playing now
- 257
- 24h player peak
- 284+11
GridLock is a 1v1 strategy game: race your pawn to the goal while blocking your opponent with walls mini game games
game doesn't look like it used to currently, just wait it out
Arcade defense game. Stop incoming threats, earn upgrades, survive waves, and climb the leaderboard.
Blast asteroids, level up your pilot, and stack upgrades in a fast arcade roguelite.
Terminal Roguelike - WIP Terminal style game
Obby with Gazan and 67 levels just the way you like it! Try your skills and attempt to find Gazan’s secret vault!
A fast multiplayer arena game where you eat, grow, split, and try to become the biggest cell on the map.
Is a fun terain based racer built around fun maps and interessting systems like "crystal collection"
This is the game version of a library to help s&box developers make roll ball games like Marble Blast or Super Monkey Ball!
Pretend you totally meant to ricochet the ball like that.
A anime gamemode , for manga rp like demon slaye , frieren and other
A frantic potato-arena survivor: auto-fire through veggie waves, MASH weapons into upgrades, and outlast the Garlic Titan.
A slot machine roguelike. Spin the reels, combo your symbols, and pay the ever-rising rent - or get evicted trying
Like Cookie Clicker, but for the military industrial complex.
It's a classic tycoon game like on Roblox
ITS GOOD IDLE GAME TOWER DEFENCE LIKE CASTLE WAVE DEFENCE JUST TRY IT BRO. ARE U REAL MAN TO ABDICATE? PLAY AND FIND OUT.
Survive the might of Terry..... You will have access to upgrades to slay those foes! Play it right, become strong take over!!!!!
PolGuys is a little project made by only one dev, its a basic platformer like FallGuys !
A bite sized Mario-like. Play as Henrietta and help her get to to the finish.
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.