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s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
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- 1.8k
- playing now
- 191
- 24h player peak
- 215-7
Catch fish, upgrade gear, and grow your fishing empire.
A cozy, hand-painted roulette game. Spin, stack chips, win, and catalogue every achievement.
ap to mine blocks, bridge the islands, collect wins, hatch cute pet eggs and rebirth for insane multipliers!
Game dedicated to making a decent S&box drawing experience.
A cozy idle cat clicker with upgrades, prestige, 339 achievements, leaderboards, offline rewards, and 30 languages.
Welcome to the DUPLEX™®℗© Corporation's 22nd Company Town factory. We're delighted to have you on board!
Cozy idle fishing tycoon: catch fish, upgrade gear, complete your journal, earn achievements, and prestige for stronger runs.
Open world climbing, Chill with your friends or race for the best times.
Solve puzzles with your past self!
Find, carry, and assemble giant jigsaw pieces that are scattered across a hazardous map!
Build legends alongside others or watch them fall. Arcane Ammo is a bullet hell MMORPG where permadeath makes every move count.
An arcade shmup on a music sequencer! Build your track to control the flow of combat
A full rewrite of Powder Box from the ground up.
Relax and catch fish in this charming little fishing game. Explore, cast your line, and reel in fun surprises!
You're a tiny mouse with big dreams. Roll up as much as you can to get big enough to roll up the moon.
A game after a famous novel by H.P. Lovecraft
You like cats?? Give them GUNS!!!
Communication without barriers, a world without borders
Replika is a fps doom-like game made for the s&box GameJam #1 2025 with theme REPLICATE
A space sandbox and orbital simulation game currently in development.
Replication game for the Trundler S&box Gamejam
Fish & Fortune is a relaxing idle fishing game where every catch brings you closer to becoming the richest fisherman around.
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.