Duplifense is a strategic tower defense game where you must protect your weapon factory from waves of enemies.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 474
- 24h player peak
- 518
Catch fish, upgrade gear, and grow your fishing empire.
Welcome to the DUPLEX鈩⒙剹漏 Corporation's 22nd Company Town factory. We're delighted to have you on board!
Open world climbing, Chill with your friends or race for the best times.
A cozy idle cat clicker with upgrades, prestige, 339 achievements, leaderboards, offline rewards, and 30 languages.
Build legends alongside others or watch them fall. Arcane Ammo is a bullet hell MMORPG where permadeath makes every move count.
Solve puzzles with your past self!
Find, carry, and assemble giant jigsaw pieces that are scattered across a hazardous map!
An arcade shmup on a music sequencer! Build your track to control the flow of combat
A full rewrite of Powder Box from the ground up.
A game after a famous novel by H.P. Lovecraft
You're a tiny mouse with big dreams. Roll up as much as you can to get big enough to roll up the moon.
You like cats?? Give them GUNS!!!
Communication without barriers, a world without borders
Replika is a fps doom-like game made for the s&box GameJam #1 2025 with theme REPLICATE
A simplistic Chess game for S&Box
A space sandbox and orbital simulation game currently in development.
Replication game for the Trundler S&box Gamejam
Fish & Fortune is a relaxing idle fishing game where every catch brings you closer to becoming the richest fisherman around.
You've got a great career ahead of you.
Can you dodge the dingus in this fast paced arcade game and survive the longest
A fully raytraced voxel engine, inside s&box.
At the Society of Precollapse Data Recovery & Replication, it's up to you to discover the fragments of our past wisdom.
multiplayer puzzles for up to 4 players, this is a cute game with dark lore behind it
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.