The only working shooter on s&box. And it's just getting started. BLOCKOUT is a team deathmatch TPS (up to 4v4)
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your gameβs analytics- games
- 1.8k
- playing now
- 172
- 24h player peak
- 215-7
Slakker, the best movement-based, arena-type, grappling unboxing simulator with playtime rewards on SBOX! earn free skins!!!
A multiplayer PvP sniper game with random items & events
A simple PvE arena shooter for S&Box. Survive ten waves of enemies with weapons from SWB and upgrade your character.
Knockback Arena is a fast-paced game where every hit sends enemies flying. Knock others out before they get you!
Break the floor. Outlast the lobby. Last one standing wins.
Old-school FPS: defusal, deathmatch, gun game, zombie horde and more modes.
Frozen-cube sumo on ice: secretly aim your slide, then everyone launches at once.
Deflect or fall! Face friends in a chaotic arena of pure reflexes. Block the ball, customize your bat & be the last one standing
Bomberman-style game! Place bombs, chain explosions and be the last one standing. Play solo vs bots or with friends!
1v1 Sniper !, EASY Sniper. 360 No Scope !π€―
kinda like the Hidden but not really.
[ALPHA 0.0.6] MULTIPLAYER PVPve hero shooter arena. SKILL PROGRESSION | ABBILITIES | EXCLUSIVE HEROES | AI MOBS
A fast multiplayer arena game where you eat, grow, split, and try to become the biggest cell on the map.
PvPvE extraction arena | Join the community: https://discord.gg/d59RMTJh
Eat, grow, and dominate! Split to hunt, feed viruses to explode rivals. Can you top the leaderboard?
A weapon playground with a mix of game modes. Practice shooting or challenge yourself in the arena.
A frantic potato-arena survivor: auto-fire through veggie waves, MASH weapons into upgrades, and outlast the Garlic Titan.
π PvP Arena Fighter! π
A hardcore multiplayer survival minigame where only the last player standing escapes the inferno.
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.