Timeline editor for cutscenes and trailers
s&box libraries list
s&box libraries list.
Browse public s&box libraries by recent updates, favorites, votes, momentum, and Terry Score.
- libraries
- 316
- favorites
- 1.2k
- upvotes
- 1.3k
AI coding MCP server with 48 tools
Editor Tool for importing bsp. Creates appropriate GameObjects with their components. Makes use of the mapping MeshComponent.
Editor support for Ink, a narrative scripting language for games, with examples
Connect AI coding assistants to your S&box editor in real time โ 31 MCP tools for reading, writing, and controlling your scene w
Take better Screenshots inside the editor! Discord Integration Support โ
Edit component types without C#
AI Tools for S&Box, right now it allows you to generate and split sounds in-editor. https://www.youtube.com/watch?v=IaqEkGHyJkM
Gaussian Splat Rendering and Collision Library
Simply add the "Simple Text Chat System" component to a GameObject with a "Screen Panel" component and customize.
S&box Codebase Fucker Upper
Persistent cloud storage, server-side endpoints, and an editor sync tool for s&box games โ powered by the sboxcool.com API.
A custom tooltip system that lets you use razor panels instead of a string
Handle top down view camera with player controller.
An easy-to-use crosshair builder inspired by your favorite competitive FPS.
Tool for procedural terrain generation
Adds Noclip for PlayerController. Toggled with button or "noclip" in console.
Citizens motivate you every 15-30 minutes
Adds persistent custom asset-browser locations with filters, you can jump to curated asset sets fast.
A simple system to create dialogue with a custom editor!
s&box libraries list
What are s&box libraries?
s&box libraries are reusable packages made for creators rather than players. A library might provide editor tools, UI helpers, effects, character controllers, gameplay systems, shaders, or other code and assets that can be used inside another project.
Libraries are not part of the s&box Play Fund. They are still useful to track because they can shape what gets made. A good library can save time, make a common feature easier to build, or let several projects share the same underlying system.
Reading the library list
This s&box libraries list tracks public library packages by favorites, upvotes, downvotes, Terry Score, and recent momentum. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. The numbers are only public signals. They do not prove that a library is maintained, documented, compatible with every project, or right for a specific use case.
For libraries, the package title and summary matter more than raw popularity. A small library can be useful if it solves one narrow problem well. A larger library can be useful if it becomes part of how several creators build games, maps, or tools.