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Humanoid Mocap X

notpointless.chomnr_humanoid_mocap_x

Video to s&box animation: capture people from video with FlowHMR and SAM 3D Body, retarget to Human or Citizen, export FBX.

About

Humanoid Mocap X

A video-to-animation tool for the s&box editor.

Humanoid Mocap X is the successor to Humanoid Mocap. It reconstructs body, hand and finger motion from a video with FlowHMR and SAM 3D Body.

- Video to animation: drop in a video and get a full-body animation on the s&box Citizen or Human rig, both built in.
- Hands and fingers: each hand's fingers and thumb are captured along with the body.
- Moving cameras: works on clips where the camera follows, pans or moves.
- Ground contact: feet lock to the ground, and hands stay put when they press on it, as in handstands and breakdance freezes. Both are held without sliding.
- Clean motion: pops, jitter and fast spins are cleaned up automatically.
- Preview and export: watch the capture in a third-person workspace, then export it to FBX.
- Choose where it runs: on this computer's GPU (C#/HLSL, no Python), on your own Linux machine over SSH, or on hosted processing.
- Fine-tuning: Mocap adjustments, plus re-opening existing .hmotion captures.

Source

Media

02
Weapon Importer thumbnail
Weapon Importer notpointless.chomnr_weapon_importer

Import any rigged gun (FBX/glTF) into s&box: auto grips, first/third-person viewmodel, animgraph, aiming, reloads and prefab.

+0 24h
9favorites
6upvotes
69%Terry score
03
Humanoid Mocap thumbnail
Humanoid Mocap notpointless.chomnr_humanoid_mocap

Turn any video into game-ready s&box animation. Full-body and first-person hand mocap, on your own PC, with FBX export.

+0 24h
7favorites
7upvotes
72%Terry score