s&box game feed

s&box game feed.

New s&box game releases and update notes when creators publish changelogs.

Game update
DarkRP by Emrald thumbnail
DarkRP by Emrald emrald.darkrp Play

ChangesDevblog 0.2.0

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Added

  • - Emrald dashboard (emrald.xyz) opened to creators: projects, environments (production / staging / development), servers, variables, permissions, groups, and addons all configurable from the browser, no coding required.
  • - Per-project database (players, sanctions, whitelist, logs).
  • - Addon system to customize your server, installable and uninstallable per environment on the fly.
  • - Server hosting documentation online at docs.emrald.xyz to guide you through the installation and creation of your projects.
  • - SDK documentation to create your own addons — coming very soon.
  • - New `Quantity` field on item definitions, to configure the stack size that appears when they're spawned (F4 purchase or spawn menu). For example, a pistol ammo pack is now explicitly defined as a stack of 30 rounds.
  • - Bottom-right HUD hint "Leave seat" displayed while sitting on a chair or couch.
  • - Hand-curated workshop catalog: you only see clean items in the wardrobe and the spawn menu, sorted into named categories with their emoji.
  • - NEW badge on items freshly added to the workshop catalog.
  • - New "Hitman" job (illegal, 2 slots max per server, base salary, starts with a USP and 90 pistol rounds).
  • - Contract system: aim at a hitman in town, middle-click to open the placement menu with target and price selection ($500 to $50,000).
  • - 15-second acceptance popup on the hitman's side (avatar, name, job, and price of the target) with alert sound; refusal or expiration refunds the client.
  • - 10-minute countdown on active contracts, visible to both the client and the hitman.
  • - Prompt "[middle-click] To place a hit" above hitmen ready to take a contract.
  • - New "Banker" job (legal, 2 slots max per server, base salary $150, 100% roleplay built on the existing systems — printer deposits in the vault, commissions, bodyguards against heists).
  • - Command `/report <reason>` to send a help request to online admins; 30-second cooldown between reports.
  • - Stack of report cards in the top-left of the screen for admins (perm `ManageReports`) with alert sound on each arrival.
  • - Three states on the card: available (green "Claim" CTA), taken by another admin (gray "Claimed by X" badge), taken by me (6-action grid + red "Close" CTA).
  • - 6 admin actions directly from the claimed card: Goto, Bring, Return, Freeze, Spectate, Kick.
  • - Admin Spectate mode (TPS): detached camera behind the target, the admin's pawn stays in place. Activable from a player's detailed view in the scoreboard or from a claimed report card.
  • - New `admin_spectate` permission (Admin category) required for Spectate mode. Action buttons on report cards are now individually grayed out based on perms (Goto, Bring, Freeze, Spectate, Kick each gated on their own perm).
  • - Bottom-center HUD overlay during Spectate with the target's avatar, RP name, job, and the instructions to exit spectator mode — style aligned with the arrest / death screens.
  • - Notifications for the reporter: "Report sent", "X is handling your report", "Your report was closed by X", and "ticket closed" if the admin leaves.
  • - New "Reports" category in the admin Logs tab (Global) to audit ticket sends / claims / closes.

Improved

  • - "Sit" tooltip on chairs hidden when the player is already seated elsewhere — no more false prompts on other seats during a sit session.
  • - Death screen now shows the respawn key icon (follows your rebind) instead of hardcoding "SPACEBAR".
  • - The wardrobe loads faster and no longer needs to scan the entire workshop on server start — it reads the curated catalog directly.
  • - Props and Entities tabs only show categories that contain at least one available item, with their emoji in front.
  • - "Downloading…" indicator shown when a workshop item is downloaded during a spawn from the spawn menu (already present for the wardrobe).

Fixed

  • - ATM cash withdrawal stuck on "DISPENSING CASH" indefinitely on dedicated servers — the clock used for the dispense timer is now synchronized between the server and your client.
  • - Item stack dropped to the ground from the pocket showed "x1" instead of the real quantity.
  • - Picking a ground stack back into the pocket only returned one item instead of the full stack.
  • - Eating an item from a ground stack didn't decrement the counter — the pile could be consumed in a loop.
  • - Clicks impossible on the mayor PC's buttons (the cursor moved but nothing reacted on click) — the camera used for the cursor hit-test is now aligned with the rendered camera.
  • - Mayor PC that stayed open if you died in front of it or lost the mayor role mid-session — the terminal now closes automatically in these cases.
  • - Red damage overlay that stayed visible forever after a slay (and didn't clear on respawn or after a heal) — the internal counter is now capped, and a respawn clears the overlay instantly.
  • - Spawning workshop entities (`type:sent`) that did nothing when a player or admin clicked an entity package — the package is now mounted on the fly and the primary prefab cloned just like for local definitions.
0.2.0
Game update
Dystopian RP thumbnail
Dystopian RP tony626.darkrp2 Play

ChangesNo public changelog.

New game
Warring Kingdoms Card Game thumbnail
Warring Kingdoms Card Game danknetworks.warringkingdoms Play

AboutThe Han dynasty is collapsing. Four factions. Four lanes. One throne. A lane-based card battler set in the Three Kingdoms.

New game
Bum Simulator thumbnail
Bum Simulator nullpointer.bum_simulator Play

AboutFrom Rags to Riches: Your Pixelized Path to Millions! Start your journey with empty pockets but massive ambitions.

Game update
FruitRyllet thumbnail
FruitRyllet slwm.fruitryllet Play

ChangesNo public changelog.

Game update
Terry's Quest thumbnail
Terry's Quest defthue.terrysquest1 Play

ChangesNo public changelog.

Game update
Strike Force thumbnail
Strike Force strikeforce.strikeforce Play

ChangesNo public changelog.

Game update
Terry's Alright Skater thumbnail
Terry's Alright Skater bolt.alright_skater Play

ChangesRe-release

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Added

  • New map - Sugtopia!
  • Added Leaderboards!
  • - Your total score and best single combo is now recorded as actual stats! You can view the leaderboards in-game by pressing TAB.
  • You can now Free Look around by holding C.
  • You can hold R to respawn at the map's spawnpoints.

Improved

  • Fixed the skate controller stiffness and made it feel much **smoother** with better steering.

Fixed

  • Bailing respawns you at a safe spot near where you bailed.
1.0
Game update
To The Moon thumbnail
To The Moon namicry.to_the_moon Play

ChangesNo public changelog.

Game update
Thorns thumbnail
Thorns maclgames.thorns Play

ChangesNo public changelog.

Game update
S&Dev Tycoon thumbnail
S&Dev Tycoon dellort.game2 Play

ChangesNo public changelog.

Game update
Mage Mystery thumbnail
Mage Mystery nca.mage_mystery Play

ChangesContent update: New Relics & Codex

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Added

  • 7 new relics to wanderer stock
  • codex to see relics progress

Improved

  • balanced base price of wanderer relics
  • reworked reduction trait to be on wanderer price
V1.06
Game update
Braxnet RP thumbnail
Braxnet RP brax.braxnetonline2 Play

ChangesUpdate notes

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Added

  • Tasks list in menu, can cancel tasks
  • Business props are now frozen when no owner is online to prevent unauthorized interaction.
  • Admins can now restore deleted props for businesses through a new UI.
  • Players can report other players or objects using the /report chat command.

Fixed

  • Crafted pistol starts with 0 ammo
  • Players can no longer pick up objects that have a brace attached.
Game update
HEGEMON thumbnail
HEGEMON scprpprotocol.hegemon Play

ChangesReviews Update

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Added

  • Enemy army size now shown in the leaderboard
  • Tutorial step explaining the seasons
  • Autumn fills your treasury, Winter slows growth and gold
  • Price now appear in construction menu

Improved

  • Nukes rebalanced: cheaper, bigger blast radius, longer fallout, and far deadlier to enemy armies
  • Directional Breakthroughs capped at 2 at once per player, holding a front matters again

Known issues

  • Imperium mode is not yet playable (coming soon)
0.1.5
Game update
Monarchs Dawn thumbnail
Monarchs Dawn monarchs.monarchs_dawn Play

ChangesNo public changelog.

Game update
GASTROTOWN: Restaurant Tycoon thumbnail
GASTROTOWN: Restaurant Tycoon thefancylads.restaurant_dev Play

ChangesInteraction System Overhaul

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Added

  • Overhauled the interaction system, moving away from physics based to help with performance & fluidity.
Game update
OneStop (demo) thumbnail
OneStop (demo) randy.magneto Play

ChangesNo public changelog.