s&box games list

s&box games list and player count.

Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.

games
1.6k
playing now
483
24h player peak
518
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06
DarkRP thumbnail
DarkRP sousoup.darkrp2 Play

Open-source DarkRP gamemode for S&box, built on top of Facepunch’s official Sandbox mode.

+2 24h
0players24h peak 1
70favorites
58upvotes
74%Terry score
08
Lucky Case BOX thumbnail
Lucky Case BOX humantarsier4200.lcb Play

Lucky Case BOX is a multiplayer case-opening experience packed with luck zones, mini-games, and rare rewards. Open cases

+0 24h
1players24h peak 1
16favorites
13upvotes
35%Terry score
09
SandboxPlus thumbnail
SandboxPlus wiremod.sandboxplus Play

Open-Source Sandbox - Assemble a hovercraft and wire it to stay airborne, spawn asset.party models, physgun your friends!

+0 24h
0players24h peak 1
905favorites
1.9kupvotes
82%Terry score
10
Cops&Robbers thumbnail
Cops&Robbers peakastudioz.cops_n_robbers Play

A multiplayer cops and robbers s&box with a persistent city, player driven crime, and total freedom.

+0 24h
0players24h peak 1
545favorites
257upvotes
67%Terry score
11
S&Cases thumbnail
S&Cases lavagame.caseopeningsimulator Play

The ultimate case opening and idle economy simulator. Build your black market empire, one case at a time.

+0 24h
0players24h peak 1
315favorites
183upvotes
28%Terry score
12
Ramp Up thumbnail
Ramp Up redsnail.ramp_up Play

⚠️WIP⚠️ Ramp Up is an open world gamemode aiming to be fun, featuring a wide range of vehicles, activities, and more...

+0 24h
0players24h peak 1
100favorites
71upvotes
77%Terry score
14
Godot thumbnail
Godot drakefruit.godot Play

Open source never felt so good.

+0 24h
0players24h peak 0
79favorites
136upvotes
79%Terry score
21
S&Cases thumbnail
S&Cases store.cases Play

A refreshing case unboxing game where you open cases for s&box cosmetics from equip able common tees to exotic skins

+0 24h
0players24h peak 0
11favorites
9upvotes
26%Terry score

Player activity history

24h range · hourly peaks

s&box games list and player count

What are s&box games?

s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.

The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.

s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.

Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.

Reading the games list

Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.

If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.