Build your criminal empire, click for money, upgrade income and become the richest crime boss.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 487
- 24h player peak
- 515
Chocolate Clicker is an addictive idle-clicker game where you click, upgrade, automate, and build the ultimate chocolate empire.
A pixel-themed sandwich-shop idle clicker. Click, stack, hire, prestige & repeat until your sandwich runs the universe.
Infiltrate ROOT_TERMINAL, extract data, manage thermal loads, and scale illegal botnets.
A clicker with elements of nation building and strategy. [EARLY BUILD]
Start from nothing and build your way to becoming a Billionaire! Work jobs, invest in stocks and businesses, buy upgrades, and u
It's a classic tycoon game like on Roblox
MR.QUACK: Click, bet, shoot and flex in a chaotic duck world. Beta chaos today, bigger madness coming soon
A space-themed clicker game focused on mining resources from different planets.
A game where you click cubes. My testing ground for s&box development, enjoy!
Click your life away and get GOOOOOOOOLD your fingers may hurt.. BUT HEY its GOOOOOLD
Click fish. Get pearls. Build an underwater empire. Try not to get eaten.
The pigs of Hill Farmers' Valley aren't what they seem. Slap your way through ever-tougher pens, hatch pets from cursed eggs,
Run a dirty side hustle, launder your earnings, and gamble your soul at the Crime Lounge.
Walk the farm, click leaves, balance nature against industry — then prestige and unlock new biomes.
You are a Lead Energy Technician, which is a fancy way of saying your job is to watch progress bars fill up.
Ditch the rod, bring the knuckles. In Fish or Fist?
JunkGame000002. Click, jump and try to get the best score. The game was created as continuation of the s&box engine's study.
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.