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s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 479
- 24h player peak
- 502
You've got a great career ahead of you.
Age up, pick your path, and watch it spiral or succeed—work, love, money, and bad decisions included. Every run tells a new stor
Explosive Area Sbox is a facility for testing out explosives on the enviroment.
Eat, grow, and dominate! Split to hunt, feed viruses to explode rivals. Can you top the leaderboard?
Get the sheep back to their patch of grass using your voice. The louder you are, the more they react.
Are you an expert in the world of brands? In this game, you have to find the real or fake brand logo! Become #1 on LEADERBOARD!
One player becomes an invisible, powerful hunter. The rest must fight to stay alive. Inspired by games like the Hidden!
Simple area for creativity and physics fun. Minecraft lacks physics, so I made this game.
Destruction Derby is a gamemode where you crash cars until you are the last one standing
A hardcore multiplayer survival minigame where only the last player standing escapes the inferno.
Gyro Arena is a physics auto-duel roguelite
Remake of a game called "Swing" by Software 2000. Very WIP
ITS GOOD IDLE GAME TOWER DEFENCE LIKE CASTLE WAVE DEFENCE JUST TRY IT BRO. ARE U REAL MAN TO ABDICATE? PLAY AND FIND OUT.
A game where u just sit there and let the time go up. Oh and stare at Fumo. So yeah just play and make me some money cause yeah.
You've been assigned as a Tank Manager for a private factory! Ur job is to shoot spies who are trying to steal our precious tech
Build your Bitcoin mining empire from scratch. Click to mine, buy mining rigs, fill your GPU warehouse with powerful graphics ca
Warfare in the garden
a implementation of the wave function collapse to create procedural cities.
No summary provided.
A game about destroying asteroids
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.