A remake of the classic Prop Hunt minigame, with taunts and custom models
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your gameβs analytics- games
- 1.8k
- playing now
- 162
- 24h player peak
- 215-7
GQN'er 2 is another game all about the thrill of the chase.
Keep the zone captured, and survive hordes of enemies as hard and as long as possible
A Shitty Recreation of MINECRAFT in S&BOX. Its pretty terrible but atleast you get to listen to C418 :D
Capture Le Boxita is a multiplayer game where you try to push other players or boxes into alien beams and get rich!
JunkGame000002. Click, jump and try to get the best score. The game was created as continuation of the s&box engine's study.
Never-before-seen concept of... shooting bubbles. Is it a "typical bubble shooter"? Yes. Is it going to win Game of the Year? No
Slay all zombies and upgrade your weapons to survive endless waves of the undead. Get stronger, move faster, and become unstoppa
A fast-paced multiplayer mini-game where players race across pairs of tiles β but only one is safe.
Race the clock across 39 stages of sky-island parkour β every jump is possible, every fall is on you.
Grow a Cube is a game where you collect cubes to grow your cube
King of the box - The best game inspired by KOTH arma 3
In a working state, single player is fine, multiplayer kinda weird
From the creators of presidential meme games, we present to you
An improved version of the Facepunch Walker
Caterfall is a vibrant reimagining of the classic puzzle set in a cozy feline atmosphere.
Bring the high-stakes tension of the casino floor into the world of s&box.
π Your challenge is to reach the end of the bridge!
A realistic and lore accurate game where you play as THE Helen Keller. Future updates will add elements of psycological horror..
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.