Libraries

s&box libraries list

Weapon Importer

notpointless.chomnr_weapon_importer

Import any rigged gun (FBX/glTF) into s&box: auto grips, first/third-person viewmodel, animgraph, aiming, reloads and prefab.

About

Weapon Importer

A step-by-step weapon import tool for the s&box editor.

  • Fbx, Gltf, Glb and Vmdl import with automatic texture matching and material setup.
  • Works with guns from any collection, with or without first-person arms.
  • Automatic muzzle, grip and support-hand detection with manual adjustment.
  • Automatic animation detection for fire, aim, reload, shotgun shell reloads, deploy, holster and inspect, with searchable manual mapping.
  • Generated animgraph with aim in and out, aimed fire, empty reloads and redraw.
  • First-person viewmodel and third-person hold kept in sync on the default PlayerController.
  • Validation with one-click fixes before baking.
  • Bakes a ready-to-use model, animgraph and prefab, and keeps your hand edits when you bake again.

Documentation and source: here.

Media

02
MCP thumbnail
MCP notpointless.chomnr_mcp

Let AI build in your editor. MCP server with 154 tools for scenes, assets, code and more.

+0 24h
5favorites
6upvotes
35%Terry score
04
Humanoid Mocap thumbnail
Humanoid Mocap notpointless.chomnr_humanoid_mocap

Turn any video into game-ready s&box animation. Full-body and first-person hand mocap, on your own PC, with FBX export.

+0 24h
1favorites
2upvotes
43%Terry score