Libraries

s&box libraries list

Weapon Importer

notpointless.chomnr_weapon_importer

Import any rigged gun (FBX/glTF) into s&box: auto grips, first/third-person viewmodel, animgraph, aiming, reloads and prefab.

About

Weapon Importer

A step-by-step weapon import tool for the s&box editor.

  • Fbx, Gltf, Glb and Vmdl import with automatic texture matching and material setup.
  • Works with guns from any collection, with or without first-person arms.
  • Automatic muzzle, grip and support-hand detection with manual adjustment.
  • Automatic animation detection for fire, aim, reload, shotgun shell reloads, deploy, holster and inspect, with searchable manual mapping.
  • Generated animgraph with aim in and out, aimed fire, empty reloads and redraw.
  • First-person viewmodel and third-person hold kept in sync on the default PlayerController.
  • Validation with one-click fixes before baking.
  • Bakes a ready-to-use model, animgraph and prefab, and keeps your hand edits when you bake again. 

Documentation and source: here.

Media

02
Humanoid Mocap thumbnail
Humanoid Mocapnotpointless.chomnr_humanoid_mocap

Turn any video into game-ready s&box animation. Full-body and first-person hand mocap, on your own PC, with FBX export.

+024h
7favorites
7upvotes
72%Terry score
06
Humanoid Mocap X thumbnail
Humanoid Mocap Xnotpointless.chomnr_humanoid_mocap_x

Video to s&box animation: capture people from video with FlowHMR and SAM 3D Body, retarget to Human or Citizen, export FBX.

+024h
1favorites
0upvotes
--Terry score