Do not use anymore, SpriteRenderer and Sprite Resource are built-in now.
s&box libraries list
s&box libraries list.
Browse public s&box libraries by recent updates, favorites, votes, momentum, and Terry Score.
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Connect AI coding assistants to your S&box editor in real time — 31 MCP tools for reading, writing, and controlling your scene w
AI Tools for S&Box, right now it allows you to generate and split sounds in-editor. https://www.youtube.com/watch?v=IaqEkGHyJkM
18 MCP tools for the s&box editor, and 17 reference files that stop an AI agent writing Unity code into your Source 2 project.
Quick way to add VSCodium as a supported code editor
An AI chatbot integrated directly into the S&box editor. Chat with a local AI assistant trained on S&box
A fork of the facepunch spline tools with some fixes and extra features. https://github.com/giverson11/CommunitySplineTools
A audio tool that lets you split sounds into segments or automatically loop sounds for seamless loops
Citizen Animation Retargeting Library for retargeting FBX character animations onto Citizen-based s&box models from the editor.
Pane OS is a package that provides an XP-style in-world WORKING desktop operating system! Still a WIP, more features to come!!
A library that is designed to help simplify the process of interacting with Websockets
Two editor tools in one package: Effigy (parametric CAD, sculpt, skinned vmdl export) and Marionette (control-rig animation)
Simple S&box editor tool that lets you resize editor gizmos directly in the scene view.
Fit accessories to your character with live sliders, then paste the baked offsets into your code.
A set of classes and components to juice up procedural animations! Try the demo scene!
Build several packages from one codebase: list, install, remove and publish libraries from an editor menu or MCP.
Extra MCP tools for the s&box editor — scene tab switching, correct editor status, and UI-safe screenshots. Drop-in library,
Useful tools for the Scene Hierarchy
Superuser: A powerful administration library for s&box.
Command palette for searching assets, scene objects, code, evaluating math, and converting colors.