s&box libraries list

s&box libraries list.

Browse public s&box libraries by recent updates, favorites, votes, momentum, and Terry Score.

libraries
307
favorites
1.2k
upvotes
1.3k
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01
s&box MCP thumbnail
s&box MCP notpointless.chomnr_mcp

Let AI build in your editor. MCP server with 76 tools for scenes, assets, code and more.

+5 24h
2favorites
3upvotes
36%Terry score
04
WireLib thumbnail
WireLib wiremod.wirelib

Interfaces for WireBox support

+0 24h
24favorites
14upvotes
84%Terry score
05
Sailwind thumbnail
Sailwind alex.sailwind

A class-based UI framework for s&box, similar to Tailwind

+0 24h
17favorites
16upvotes
71%Terry score
08
Sbox UI Designer thumbnail
Sbox UI Designer kikozl.sbox_ui_designer

Visual UI editor for s&box. Design documents on a canvas, generate clean Razor + SCSS, preview live with one-click

+0 24h
9favorites
16upvotes
78%Terry score
09
Tetris Inventory thumbnail
Tetris Inventory conna.inventory

A simple Tetris-style inventory system with network synchronization for s&box.

+0 24h
9favorites
7upvotes
50%Terry score
10
Juicebox API thumbnail
Juicebox API facepunch.juicebox_api

APIs for creating Juicebox game sessions

+0 24h
8favorites
6upvotes
69%Terry score
11
Ink for S&box thumbnail
Ink for S&box btarg.sboxink

Editor support for Ink, a narrative scripting language for games, with examples

+0 24h
7favorites
20upvotes
64%Terry score
13
Ozmium MCP Server thumbnail
Ozmium MCP Server ozmium.oz_mcp

Connect AI coding assistants to your S&box editor in real time โ€” 31 MCP tools for reading, writing, and controlling your scene w

+0 24h
7favorites
8upvotes
62%Terry score
14
AI Tools thumbnail
AI Tools attackhelicopter.aitools

AI Tools for S&Box, right now it allows you to generate and split sounds in-editor. https://www.youtube.com/watch?v=IaqEkGHyJkM

+0 24h
6favorites
14upvotes
68%Terry score
17
Network Storage thumbnail
Network Storage sboxcool.network-storage

Persistent cloud storage, server-side endpoints, and an editor sync tool for s&box games โ€” powered by the sboxcool.com API.

+0 24h
6favorites
7upvotes
59%Terry score
18
SbTween thumbnail
SbTween resync.sbtween

SbTween is plug and play tween library for S&box Editor.

+0 24h
5favorites
5upvotes
65%Terry score
19
Simple splash screens thumbnail
Simple splash screens workbot.simplesplashscreens

Unity style splash screen in s&box

+0 24h
5favorites
4upvotes
60%Terry score
20
Super Shot! thumbnail
Super Shot! subzerostudios.supershot

Screenshot and video helper for s&box. Add the Super Shot component to something in your scene and you get resolution presets (1

+0 24h
5favorites
4upvotes
60%Terry score
22
Discord RPC thumbnail
Discord RPC shustrik.discordrpc

Simple addon that adds Discord Rich Presence to your s&box Editor. Restart the Editor after installation

+0 24h
5favorites
2upvotes
43%Terry score
24
goo thumbnail
goo xaz.goo

a c# ui library for s&box. build hud and menu panels in pure c#, no .razor required.

+0 24h
4favorites
4upvotes
60%Terry score

s&box libraries list

What are s&box libraries?

s&box libraries are reusable packages made for creators rather than players. A library might provide editor tools, UI helpers, effects, character controllers, gameplay systems, shaders, or other code and assets that can be used inside another project.

Libraries are not part of the s&box Play Fund. They are still useful to track because they can shape what gets made. A good library can save time, make a common feature easier to build, or let several projects share the same underlying system.

Reading the library list

This s&box libraries list tracks public library packages by favorites, upvotes, downvotes, Terry Score, and recent momentum. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. The numbers are only public signals. They do not prove that a library is maintained, documented, compatible with every project, or right for a specific use case.

For libraries, the package title and summary matter more than raw popularity. A small library can be useful if it solves one narrow problem well. A larger library can be useful if it becomes part of how several creators build games, maps, or tools.