s&box libraries list
s&box libraries list.
Browse public s&box libraries by recent updates, favorites, votes, momentum, and Terry Score.
- libraries
- 307
- favorites
- 1.2k
- upvotes
- 1.3k
Screenshot and video helper for s&box. Add the Super Shot component to something in your scene and you get resolution presets (1
An s&box implementation of CAMI.
Tool for converting images to materials in bulk.
Provides a git version control interface within the s&box editor.
Simple MCP server for AI tools
Quick way to add VSCodium as a supported code editor
An AI chatbot integrated directly into the S&box editor. Chat with a local AI assistant trained on S&box
Create and animate a crosshair easely with this tool.
A simple tool to generate assets randomly in a uniform fashion
This is an editor tool designed for quickly browsing assets that you've tagged in an organised way.
Simple S&box editor tool that drops selected GameObject(s) straight down onto the first surface below them.
Surface-snapping editor tool with bounding box awareness and simple quick-rotate.
Pane OS is a package that provides an XP-style in-world WORKING desktop operating system! Still a WIP, more features to come!!
A library that is designed to help simplify the process of interacting with Websockets
A fork of the facepunch spline tools with some fixes and extra features. https://github.com/giverson11/CommunitySplineTools
A audio tool that lets you split sounds into segments or automatically loop sounds for seamless loops
Citizen Animation Retargeting Library for retargeting FBX character animations onto Citizen-based s&box models from the editor.
Simple S&box editor tool that lets you resize editor gizmos directly in the scene view.
A set of classes and components to juice up procedural animations! Try the demo scene!
Simple S&box editor tool that lets you quickly select all child objects from the current hierarchy selection.
No summary provided.
s&box libraries list
What are s&box libraries?
s&box libraries are reusable packages made for creators rather than players. A library might provide editor tools, UI helpers, effects, character controllers, gameplay systems, shaders, or other code and assets that can be used inside another project.
Libraries are not part of the s&box Play Fund. They are still useful to track because they can shape what gets made. A good library can save time, make a common feature easier to build, or let several projects share the same underlying system.
Reading the library list
This s&box libraries list tracks public library packages by favorites, upvotes, downvotes, Terry Score, and recent momentum. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. The numbers are only public signals. They do not prove that a library is maintained, documented, compatible with every project, or right for a specific use case.
For libraries, the package title and summary matter more than raw popularity. A small library can be useful if it solves one narrow problem well. A larger library can be useful if it becomes part of how several creators build games, maps, or tools.