Duplicate crap into your enemies faces.. or punch them into SUPERVIOLENT GORE EXPLOSIONS
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 2.0k
- playing now
- 159
- 24h player peak
- 179-9
Multiplayer, GPU accelerated sand simulator, now with more sand!
A simple multiplayer deathmatch where you can utilise your revolver to propel yourself across the map
realistic driving game where you buy and upgrade cars, earn cash cutting through traffic at high speeds, and expand your garage.
Mayro Kratt has neber veen dis good!
Trapped in a mysterious room, you must search every corner, solve intricate puzzles, and uncover hidden clues to escape.
Physics sim object cleaning game. You get 33 seconds to clean each batch of objects.
Explore the world collecting offerings to the Big Marble! Your Faith will be rewarded - unlock new powers and transcend.
The ultimate case opening and idle economy simulator. Build your black market empire, one case at a time.
Drop cute fruits into a jar, merge matching pairs, and chase a high score before it overflows.
Meticulously inspect documents, race against the clock, follow the rules and navigate decisions to shape your life.
PissWorld is a hardcore survival and colony management game where every decision matters.
Turn off V-Sync if input lags, Press Q for the menu...
Progress with friends, destroy & collect coins, hatch eggs, find legendary pets and optimize your team!
A remake of the popular CS:S gamemode. Cannoniers blast Runners away as they try to survive on stilted platforms!
War tycoon, create your own clone army and take over the world
A fast paced versus shooter. Battle with or against friends/bots, and earn in-game cash.
Recreating the old classic Deathrun! (Early Alpha thank you for your patience)
Dodgeball on steroids. Charge it up, dash in their face, catch for a free Overcharge — push too far and you stun yourself.
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.