s&box games list

s&box games list and player count.

Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.

games
1.8k
playing now
254
24h player peak
284+11
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02
Cut Them Down thumbnail
Cut Them Down struggler.cut_them_down

Choose your Slayer, pick your Weapon. Tear through hordes of enemies in a 3rd person action survivors-like.

0players24h peak 1
+3 24h
1.4kfavorites
961upvotes
92%Terry score
04
Skill Issue thumbnail
Skill Issue adaloopgames.skill_issue

A rogue-like survivor where every run is a chaotic mess of cursed loot, overpowered weapons, and escalating hordes.

0players24h peak 0
+0 24h
241favorites
131upvotes
74%Terry score
09
Mash and Slash thumbnail
Mash and Slash offhand.mash_and_slash

A frantic potato-arena survivor: auto-fire through veggie waves, MASH weapons into upgrades, and outlast the Garlic Titan.

0players24h peak 0
+0 24h
9favorites
14upvotes
55%Terry score
10
NeonSwarm thumbnail
NeonSwarm spidesgames.neonswarm

NeonSwarm is a fast-paced neon arena survivor game where you fight through waves of glowing enemies, collect XP, choose upgrades

0players24h peak 0
+0 24h
4favorites
3upvotes
36%Terry score
12
Prop Survivor thumbnail
Prop Survivor jackalware.propsurvivor

One team disguised as props must explode the survivor team who kill and avoid suspicious props

0players24h peak 0
+0 24h
3favorites
1upvotes
12%Terry score
13
Box Survivors thumbnail
Box Survivors bdkn.box_survivors

Work In Progress

0players24h peak 0
+0 24h
2favorites
2upvotes
12%Terry score
14
Reserucct thumbnail
Reserucct bamdev.reserucct

Cure the infected, lead the survivors, and escape the lab — one repetition at a time.

0players24h peak 0
+0 24h
1favorites
4upvotes
35%Terry score
15
GetYourHandsOffMe thumbnail
GetYourHandsOffMe freddykongcorp.getyourshandsoffme

Work In Progress . A survivor game based on physics: you have to push ennemys out of the arena to kill them.

0players24h peak 0
+0 24h
1favorites
1upvotes
27%Terry score

s&box games list and player count

What are s&box games?

s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.

The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.

s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.

Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.

Reading the games list

Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.

If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.