18 MCP tools for the s&box editor, and 17 reference files that stop an AI agent writing Unity code into your Source 2 project.
s&box libraries list
s&box libraries list.
Browse public s&box libraries by recent updates, favorites, votes, momentum, and Terry Score.
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Provides a git version control interface within the s&box editor.
Simple S&box editor tool that drops selected GameObject(s) straight down onto the first surface below them.
Quick way to add VSCodium as a supported code editor
Surface-snapping editor tool with bounding box awareness and simple quick-rotate.
HaxeBox lets you write code in Haxe that integrates seamlessly with s&box.
An AI chatbot integrated directly into the S&box editor. Chat with a local AI assistant trained on S&box
A global chat that lets you talk with anyone else using the library who's currently in the Editor.
A audio tool that lets you split sounds into segments or automatically loop sounds for seamless loops
This is an editor tool designed for quickly browsing assets that you've tagged in an organised way.
A 2D tilemapping toolkit with brushes, collision, layers and chunking.
Citizen Animation Retargeting Library for retargeting FBX character animations onto Citizen-based s&box models from the editor.
Drag-and-drop UI editor for S&Box
A native S&box editor extension for importing and animating weapons/items with facepunch arms.
S&box Editor Library Anti-Malware
Make scene components with a handy little editor tool (ALPHA)
Write onboarding tips inside your running game: live preview, test fire, and tips that retire when the player does the thing.
A full suite to quickly make images seamless, reduce repetitive texture tiling, and generate full stack PBR Maps.