Grow, absorb, survive, and dominate the glowing arena of Massora.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 1.8k
- playing now
- 173
- 24h player peak
- 215+1
1 Death vs 10 runners, reach to finish line and beat the death inside the arena. Don't forget to leave review
GQN'er is a game all about the thrill of the chase.
Play solo or with friends! Run across the platforms before they fall and be the last player standing!
A game where you click cubes. My testing ground for s&box development, enjoy!
Typing game, designed to help you improve your typing speed. Single player only for now, multiplayer being developed.
Competitive Solitaire. Play fast, think faster, and out score opponents in quick card battles.
The space station is falling apart, and there aren't enough escape pods for everyone.Beta Test
The multiplayer arena shooter where you destroy your enemies, upgrade your build, and rise to the top!
Build. Clash. Upgrade. Create powerful perk combos, evolve your gear, and dominate fast multiplayer FPS battles.
Click fish. Get pearls. Build an underwater empire. Try not to get eaten.
NewRP is a multiplayer RP framework focused on structure, flexibility, and long-term expandability.
Press to win, sabotage other players, no cheating! :)
Shatter massive crystal monoliths and build a mining empire in this high-impact multiplayer incremental experience.
Click and get cookies to open cases and get skins
NightTime Deathmatch
A polished singleplayer Sudoku experience featuring multiple variants, beautiful board themes and relaxing music.
Capture Le Boxita is a multiplayer game where you try to push other players or boxes into alien beams and get rich!
Multiplayer GAME - U CAN PLAY VERSUS BOT
Stack powerful Relics, survive increasingly chaotic boards, and chase your best run.
Collect loot, chop trees, build a trophy base, merge items, and earn money with up to 4 players.
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.