s&box libraries list

s&box libraries list.

Browse public s&box libraries by recent updates, favorites, votes, momentum, and Terry Score.

libraries
352
favorites
1.3k
upvotes
1.5k
Filter
Sort by
169
Library Importer thumbnail
Library Importer coomzy.libraryimporter

A library to import libraries into your project/other libraries

+0 24h
0favorites
0upvotes
--Terry score
171
MoveMode - Handcuffed thumbnail
MoveMode - Handcuffed steeldevgroup.movemodehandcuffed

A MoveMode to make players look and feel handcuffed!

+0 24h
0favorites
0upvotes
--Terry score
172
OptionalSharp thumbnail
OptionalSharp sigma.optionalsharp

Provides a way to represent optional values that may or may not exist clearly.

+0 24h
0favorites
0upvotes
--Terry score
174
RectEdit Template Exporter thumbnail
RectEdit Template Exporter merlin.rectedittemplateexporterjam

A simple extension of the rect editor that allows you to export grayscale templates of rect files for use in external programs

+0 24h
0favorites
0upvotes
0%Terry score
175
Roleplay thumbnail
Roleplay oneforx.roleplay

A Core Library to manage data

+0 24h
0favorites
0upvotes
--Terry score
176
sbox-mcp-plus thumbnail
sbox-mcp-plus kitsupanic.sbox_mcp_plus

Extra MCP tools for the s&box editor — scene tab switching, correct editor status, and UI-safe screenshots. Drop-in library,

+0 24h
0favorites
0upvotes
--Terry score
177
SboxShare thumbnail
SboxShare sboxshare.sboxshare

Allows drag and drop of sboxshare assets into the engine to automatically download them. Also allows for easy zipping of assets

+0 24h
0favorites
0upvotes
--Terry score
179
Svg Generator thumbnail
Svg Generator joeybuildsgames.svggenerator

Allows for generation of SVGs at runtime

+0 24h
0favorites
0upvotes
--Terry score
180
Terrain Convert thumbnail
Terrain Convert brax.terrainconvert

Quickly convert EXR, PNG, etc to RAW supported by terrain import

+0 24h
0favorites
0upvotes
--Terry score
181
TerryWatch thumbnail
TerryWatch terrywatch.terrywatch-client

S&Box Analytics Tool - Track Your Players (This library isn't in the playfund) https://terrywatch.com

+0 24h
0favorites
0upvotes
--Terry score
184
Toy Zombies thumbnail
Toy Zombies ksbravo.toyzombies

No summary provided.

+0 24h
0favorites
0upvotes
--Terry score
185
Twitch API thumbnail
Twitch API carsonk.twitchapi

A stupid simple Library that allows you to subscribe to events from Twitch Chat, with additional metadata for users/messages.

+0 24h
0favorites
0upvotes
--Terry score
186
Viper's Citzen Controller thumbnail
Viper's Citzen Controller viper.viperscitzencontroller

Go into prefabs and player. if you want it to do first person go into the prefab and go to the camera and change distance to 0

+0 24h
0favorites
0upvotes
--Terry score
187
Vivid Panels thumbnail
Vivid Panels tzainten.vividpanels

Aims to mimic the behavior of WorldPanels, while being unaffected by Post Processing effects.

+0 24h
0favorites
0upvotes
--Terry score

s&box libraries list

What are s&box libraries?

s&box libraries are reusable packages made for creators rather than players. A library might provide editor tools, UI helpers, effects, character controllers, gameplay systems, shaders, or other code and assets that can be used inside another project.

Libraries are not part of the s&box Play Fund. They are still useful to track because they can shape what gets made. A good library can save time, make a common feature easier to build, or let several projects share the same underlying system.

Reading the library list

This s&box libraries list tracks public library packages by favorites, upvotes, downvotes, Terry Score, and recent momentum. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. The numbers are only public signals. They do not prove that a library is maintained, documented, compatible with every project, or right for a specific use case.

For libraries, the package title and summary matter more than raw popularity. A small library can be useful if it solves one narrow problem well. A larger library can be useful if it becomes part of how several creators build games, maps, or tools.