s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 2.0k
- playing now
- 149
- 24h player peak
- 180-5
Slap Terry to earn points, upgrade your power, prestige for permanent bonuses, and collect achievements while music plays.
S&DLS is a 2D digital logic sandbox, an s&box take on DLS: The Digital Logic Simulator.
A skribbl-style draw-and-guess party game, with a freeform painting mode where players publish their work to a communit
Blast asteroids, level up your pilot, and stack upgrades in a fast arcade roguelite.
One colossal block mass, shared by the whole server. Fly a drone, cut it apart, upgrade your cutter, and bring it down together
Keep the ball in the air, chase your streak, and don’t let it drop.
A relaxing, colorful puzzle game. Take control of a coloring cube and solve coloring puzzles according to pres
Slingshot a Paper Plane, Buy Upgrades, Get as far as you can!
[ALPHA 0.0.6] MULTIPLAYER PVPve hero shooter arena. SKILL PROGRESSION | ABBILITIES | EXCLUSIVE HEROES | AI MOBS
Survie voxel multijoueur façon Minecraft : explore, mine, construis et survis avec tes amis dans un monde infini.
Upgrade your tank in full 3D. Survive, grow, and conquer!
No summary provided.
Party Brawler similiar to Gang Beasts, WIP Updates being worked on DISCORD: https://discord.gg/hmx6TFpdwR
The Good old known Glass Bridge Challenge. I wish u all the Luck you need!!
Classic Jailbreak, now with the power of the S&box engine! Made with love :)
Play Hide And Seek As Props Vs Hunters!
A convicted surveyor charts a hostile world from a cramped vessel using only sonar, a balloon, and a 3D printer.
Build roads, expand your city, manage traffic and grow a small town into a thriving transportation empire.
PvPvE extraction arena | Join the community: https://discord.gg/d59RMTJh
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.