Build your criminal empire, click for money, upgrade income and become the richest crime boss.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 2.0k
- playing now
- 149
- 24h player peak
- 173-15
Answer each question with the longest word you can think of to build your tower.
Online Quoridor duel: race to the far side and wall your rival in. Bots, MMR ranks, 4 arenas.
Connect rows of coins with friends!
DEMO and adaptation of my web game GeoGuardians on Sbox
Welcome to Infinity Cubes! Drop, merge, and multiply your wealth in the ultimate cube tycoon experience!
A fast-paced piano tiles inspired game with 3 diferent gamemodes to play
A puzzle game about rolling a dice across a board and landing on matching tiles to score!
An idle auto-battler where everything is a number, unlock skills, roll abilities, and rebirth for more!
a game you definitely never played on any mobile phone before, as it is completely unique ;)
Move real chess pieces to match 3 or more in a row or column before the board fills up and it's game over.
Social assassination. Solo vs AI rivals (work in progress) or up to 12 players. In English and French.
The pigs of Hill Farmers' Valley aren't what they seem. Slap your way through ever-tougher pens, hatch pets from cursed eggs,
Eat orbs, grow your cell, hunt smaller players and escape bigger ones. Reach the Top 5 and dominate the arena.
You are a Lead Energy Technician, which is a fancy way of saying your job is to watch progress bars fill up.
Dive head-first into a bottomless glowing trench. Thread the gaps, dodge the platforms — how deep can you go?
A polished singleplayer Sudoku experience featuring multiple variants, beautiful board themes and relaxing music.
One tree. Every server on Earth is chopping.
Competitive Solitaire. Play fast, think faster, and out score opponents in quick card battles.
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.