About
From the original creator of ttt_rooftops and its later evolution ttt_rooftops_2016 comes the next generation of Rooftops for Source 2.
(Almost in time for the 10-year anniversary of ttt_rooftops_2016.)
Created by youmenow1.
Special thanks to the Three Thieves team and community for their support and feedback.
DEV NOTICE: PERFORMANCE HAS BEEN IMPACTED AFTER A GAME UPDATE ENABLED DYNAMIC SHADOWS FOR EVERY LIGHT SOURCE ON ALL MAPS BY DEFAULT. DISABLE SHADOWS FOR ALL LIGHT_OMNI AND LIGHT_SPOT ENTITIES TO RESTORE PERFORMANCE IN THE MEANTIME.
EARLY RELEASE
Rooftops 2026 is a playable early release, with ongoing improvements to gameplay, visuals, and features planned over the coming months. Content is subject to change.
Feedback is welcome and helps shape future updates.
[Feedback Form] - [Discord]
DEVELOPER NOTE
If you're developing a game using Rooftops 2026, feel free to contact me about feedback, requests or any other queries regarding the map and your game.
REGARDING LADDER COMPATIBILITY
Unfortunately ladders do not work outside of TTT due to a lack of official implementation. Ladders in Rooftops 2026 simply utilizes the tool texture sbox/core/materials/tools/toolsinvisibleladder.vmat_c that comes with stock S&box. Implementing ladder functionality around that particular material would be recommended for compatibility with not only Rooftops but the broader TTT map catalogue.
UPDATES
JUNE 10 PERFORMANCE UPDATE
Various optimization passes have been performed across the map, significantly improving performance in most contexts. If you experienced performance issues in previous versions, give Rooftops 2026 another spin and see how it runs now.
CROSS-GAME COMPATIBILITY UPDATE
TTT-based doors default to open on load. Interiors should be accessible across games and the map should be more compatible with games beyond Trouble in Terrorist Town.
IMPLEMENTED FEATURES
- (07/9/26) - T-Building overhaul.
- (06/19/26) - Trampoline jump pads.
ROADMAP
UPCOMING FEATURES
- Redesigned Sniper Tower.
- Rooftops staple features (Killer Axe, breakable planks, destructible hotel).
- Interactive crane.
- Ziplines.
- Apartment elevators teleport transit system with traitor trap.
- Platforming puzzles with drop-down ladders and external elevators at major vantage points.
- Toggleable drawbridges.
- Player-placeable plank bridges.
- Refinement pass over most buildings + skybox.
- Ongoing gameplay and layout improvements.
- Further plans ongoing!
UNDECIDED FEATURES (input welcome)
- Initially disabled deadlock style transit line circling map boundary with 4 entry/exit stations?
- Trap door traitor network?
- ttt_rooftops_2016 Map Flood/UFO crossover event?
Alternate title tag:
ttt_rooftops_2026
Music credits:
Antonio Vivaldi - The Four Seasons - Spring (courtesy of classicals.de)


